Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 1784398934 ISBN 13: 9781784398934
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 5,23
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Añadir al carritoPaperback. Condición: Very Good. Learn the HTML5 and CSS3 you need to help you design responsive and future-proof websites that meet the demands of modern web users About This Book Learn and explore how to harness the latest features of HTML5 in the context of responsive web design Learn to wield the new Flexbox layout mechanism, code responsive images, and understand how to implement SVGs in a responsive project Make your pages interactive by using CSS animations, transformations, and transitions Who This Book Is For Are you writing two websites one for mobile and one for larger displays? Or perhaps you've already implemented your first 'RWD' but are struggling bring it all together? If so, Responsive Web Design with HTML5 and CSS3, Second Edition gives you everything you need to take your web sites to the next level. You'll need some HTML and CSS knowledge to follow along, but everything you need to know about Responsive Design and making great websites is included in the book! What You Will Learn Understand what responsive design is, and why it's vital for modern web development HTML5 markup is cleaner, faster, and more semantically rich than anything that has come before - learn how to use it and its latest features Integrate CSS3 media queries into your designs to use different styles for different media. You'll also learn about future media queries which are evolving in CSS4. Responsive images allow different images to be presented in different scenarios. We'll cover how to load different sets of images depending upon screen size or resolution and how to display different images in different contexts. Conquer forms! Add validation and useful interface elements like date pickers and range sliders with HTML5 markup alone. Implement SVGs into your responsive designs to provide resolution independent images, and learn how to adapt and animate them Learn how to use the latest features of CSS including custom fonts, nth-child selectors (and some CSS4 selectors), CSS custom properties (variables), and CSS calc In Detail Desktop-only websites just aren't good enough anymore. With mobile internet usage still rising, and tablets changing internet consumption habits, you need to know how to build websites that will just 'work', regardless of the devices used to access them. This second edition of Responsive Web Design with HTML5 and CSS3 explains all the key approaches necessary to create and maintain a modern responsive design. The changing way in which we access the web means that there has never been a greater range of screen sizes and associated user experiences to consider. With these recent trends driving changes in design, typical desktop-only websites fail to meet even minimum expectations when it comes to style and usability, which can be vital when your website is central to yours or your client's brand. Responsive Web Design with HTML5 and CSS3, Second Edition is an updated and improved guide that responds to the latest challenges and trends in web design, giving you access to the most effective approaches to modern responsive design. Learn how to build websites with a responsive and mobile first methodology, allowing a website to display effortlessly on every device that accesses it. Packed with examples, and a thorough explanation of modern techniques and syntax, Responsive Web Design with HTML5 and CSS3, Second Edition provides a comprehensive resource for all things 'responsive'. This updated new edition covers all the most up-to-date techniques and tools needed to build great responsive designs, ensuring that your projects won't just be built 'right' for today, but in the future too. Chapter example code is all hosted on rwd.education, a dedicated site for the book, built by the author, using the approaches and techniques championed throughout. Style and approach This book should be useful in two ways: as a 'read from the beginning and learn as you go' resource but also as a reference you can come back to in the months to come when trying to rememb.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 178328479X ISBN 13: 9781783284795
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 7,31
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Añadir al carritoPaperback. Condición: Very Good. About This Book Work with Julia in a multi-core, distributed, and networked environment Learn the techniques to create blazingly fast programs with Julia The book walks you through various practical examples to get to grips with Julia Who This Book Is ForThis book is for you if you are a data scientist or working on any technical or scientific computation projects. The book assumes you have a basic working knowledge of high-level dynamic languages such as MATLAB, R, Python, or Ruby. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Birmingham / Mumbai, Packt Publishing, 2007
ISBN 10: 1904811116 ISBN 13: 9781904811114
Idioma: Inglés
Librería: Antiquariat Bläschke, Darmstadt, Alemania
EUR 5,00
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Añadir al carritoCondición: Sehr gut. 356 Seiten Sehr gutes Expl. Sprache: Englisch Gewicht in Gramm: 1100 23,0 x 19,0 x 2,6 cm, Softcover/Paperback.
Publicado por Packt Publishing Ltd, Birmingham, 2005
ISBN 10: 1904811159 ISBN 13: 9781904811152
Idioma: Inglés
Librería: Godley Books, Hyde, Reino Unido
EUR 7,43
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Añadir al carritoSoft Cover. Condición: Near Fine. Name/date to front end paper. No other marks or inscriptions. No creasing to covers or to spine. A very clean very tight copy with bright unmarked boards and no bumping to corners. 161pp. An open-source approach to building feature-rich telephony systems. We do not use stock photos, the picture displayed is of the actual book for sale. Every one of our books is in stock in the UK ready for immediate delivery. Size: 9.25 x 7.5 inches.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 1786468948 ISBN 13: 9781786468949
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 20,53
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Añadir al carritoPaperback. Condición: Very Good. Build real-world, production-ready solutions in Go using cutting-edge technology and techniques About This Book Get up to date with Go and write code capable of delivering massive world-class scale performance and availability Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects Write interesting and clever but simple code, and learn skills and techniques that are directly transferrable to your own projects Who This Book Is For If you are familiar with Go and are want to put your knowledge to work, then this is the book for you. Go programming knowledge is a must. What You Will Learn Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scale using Go's net/http package, exploring RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities ranging from authentication and authorization to a fully functioning thesaurus Develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms Build microservices for larger organizations using the Go Kit library Implement a modern document database as well as high-throughput messaging queue technology to put together an architecture that is truly ready to scale Write concurrent programs and gracefully manage the execution of them and communication by smartly using channels Get a feel for app deployment using Docker and Google App Engine In Detail Go is the language of the Internet age, and the latest version of Go comes with major architectural changes. Implementation of the language, runtime, and libraries has changed significantly. The compiler and runtime are now written entirely in Go. The garbage collector is now concurrent and provides dramatically lower pause times by running in parallel with other Go routines when possible. This book will show you how to leverage all the latest features and much more. This book shows you how to build powerful systems and drops you into real-world situations. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout this book will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets. Style and approach This book provides fun projects that involve building applications from scratch. These projects will teach you to build chat applications, a distributed system, and a recommendation system. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2020
ISBN 10: 1800209746 ISBN 13: 9781800209749
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 21,41
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Añadir al carritoPaperback. Condición: Very Good. Publisher's note: This edition from 2020 is outdated and does not make use of the most recent iOS and swift features. A new sixth edition, updated for iOS 15 and including new advanced topics, such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay, has now been published Key Features Explore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth edition Kick-start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 14 such as Mac Catalyst, SwiftUI, widgets and App Clips Book DescriptionIf you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, youll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but youll also be able to apply your iOS development skills to enhance existing apps. What you will learn Get to grips with the fundamentals of Xcode 12 and Swift 5.3, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS features, such as widgets and App Clips Convert an existing iPad app into an Apple Silicon Mac app Design, deploy, and test your iOS applications with design patterns and best practices Who this book is forThis book is for anyone who has programming experience but is new to Swift and iOS app development. Experienced programmers looking to explore the latest iOS 14 features will also find this book useful. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2017
ISBN 10: 1787120783 ISBN 13: 9781787120785
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 21,34
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Añadir al carritoPaperback. Condición: Very Good. Best practices to adapt and bottlenecks to avoid About This Book Tackle all kinds of performance-related issues and streamline your development Master the new features and new APIs of Java 9 to implement highly efficient and reliable codes Gain an in-depth knowledge of Java application performance and obtain best results from performance testing Who This Book Is For This book is for Java developers who would like to build reliable and high-performance applications. Prior Java programming knowledge is assumed. What You Will Learn Work with JIT compilers Understand the usage of profiling tools Generate JSON with code examples Leverage the command-line tools to speed up application development Build microservices in Java 9 Explore the use of APIs to improve application code Speed up your application with reactive programming and concurrency In Detail Finally, a book that focuses on the practicalities rather than theory of Java application performance tuning. This book will be your one-stop guide to optimize the performance of your Java applications. We will begin by understanding the new features and APIs of Java 9. You will then be taught the practicalities of Java application performance tuning, how to make the best use of garbage collector, and find out how to optimize code with microbenchmarking. Moving ahead, you will be introduced to multithreading and learning about concurrent programming with Java 9 to build highly concurrent and efficient applications. You will learn how to fine tune your Java code for best results. You will discover techniques on how to benchmark performance and reduce various bottlenecks in your applications. We'll also cover best practices of Java programming that will help you improve the quality of your codebase. By the end of the book, you will be armed with the knowledge to build and deploy efficient, scalable, and concurrent applications in Java. Style and approach This step-by-step guide provides real-world examples to give you a hands-on experience. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2020
ISBN 10: 1839216867 ISBN 13: 9781839216862
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 21,79
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Añadir al carritoPaperback. Condición: Good. Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key Features Understand the fundamentals of a computer program and apply the concepts you learn to different programming languages Gain the confidence to write your first computer program Explore tips, techniques, and best practices to start coding like a professional programmer Book DescriptionLearning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learn Get to grips with basic programming language concepts such as variables, loops, selection and functions Understand what a program is and how the computer executes it Explore different programming languages and learn about the relationship between source code and executable code Solve problems using various paradigms such as procedural programming, object oriented programming, and functional programming Write high-quality code using several coding conventions and best practices Become well-versed with how to track and fix bugs in your programs Who this book is forThis book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.
Publicado por Packt Publishing, Birmingham, United Kingdom, 2011
ISBN 10: 1849682860 ISBN 13: 9781849682862
Idioma: Inglés
Librería: Book Dispensary, Concord, ON, Canada
EUR 15,85
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Añadir al carritoSoft cover. Condición: Very Good. VERY GOOD softcover, no marks in text, uncreased spine. Book.
Publicado por Packt Publishing, Birmingham, United Kingdom, 2010
ISBN 10: 1849681341 ISBN 13: 9781849681346
Idioma: Inglés
Librería: Book Dispensary, Concord, ON, Canada
EUR 17,62
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Añadir al carritoSoft cover. Condición: As New. BRAND NEW softcover. Book.
Publicado por Packt Publishing, Birmingham, United Kingdom, 2011
ISBN 10: 184951206X ISBN 13: 9781849512060
Idioma: Inglés
Librería: Book Dispensary, Concord, ON, Canada
EUR 17,62
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Añadir al carritoSoft cover. Condición: As New. AS NEW softcover, no marks in text, very clean exterior. Book.
Publicado por Packt Publishing, Birmingham, UK, 2006
ISBN 10: 1904811868 ISBN 13: 9781904811862
Idioma: Inglés
Librería: Irolita Books, Aurora, ON, Canada
EUR 20,26
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Añadir al carritoPaperback. Condición: FINE. 216 pages. -- Please feel free to ask for additional information, or detailed photos. Ships in protective packaging with tracking and insurance.
Publicado por Packt Publishing, Birmingham, United Kingdom, 2007
ISBN 10: 1847192041 ISBN 13: 9781847192042
Idioma: Inglés
Librería: Book Dispensary, Concord, ON, Canada
EUR 22,02
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Añadir al carritoSoft cover. Condición: As New. AS NEW softcover, no marks in text, very clean exterior. Book.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 1847199860 ISBN 13: 9781847199867
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 30,17
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Añadir al carritoPaperback. Condición: Very Good. Packed with fully explained examples, LaTeX Beginner's Guide is a hands-on introduction quickly leading a novice user to professional-quality results. If you are about to write mathematical or scientific papers, seminar handouts, or even plan to write a thesis, then this book offers you a fast-paced and practical introduction. Particularly during studying in school and university you will benefit much, as a mathematician or physicist as well as an engineer or a humanist. Everybody with high expectations who plans to write a paper or a book will be delighted by this stable software. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Packt Publishing, Birmingham, Alabama, 2009
ISBN 10: 184719656X ISBN 13: 9781847196569
Idioma: Inglés
Librería: A Good Read, LLC, San Antonio, TX, Estados Unidos de America
Original o primera edición
EUR 7,88
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Añadir al carritoSoft cover. Condición: Very Good. 1st Edition. Light bumps and shelf wear.
Publicado por Birmingham - Mumbai: Packt Publishing 2014, 2014
Librería: Antikvariat Valentinska, Praha, Republica Checa
Miembro de asociación: ILAB
EUR 25,00
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Añadir al carritoPaperback, VII+377 pp., 8° (19 x 23.5 cm), backstrip has a sticker, condition: very good Book Language/s: English.
Publicado por Birmingham: Packt Publishing, 2012, 2012
Librería: Steven Wolfe Books, Newton Centre, MA, Estados Unidos de America
EUR 7,93
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Añadir al carritoFrain, Ben. Responsive web design with HTML5 and CSS3: learn responsive design using HTML5 and CSS3 to adapt websites to any browser or screen size. Birmingham: Packt Publishing, 2012, 305pp., PAPERBACK, very good. Community experience distilled. ISBN 9781849693189.
Publicado por Packt Publishing Ltd, Birmingham, United Kingdom, 2004
ISBN 10: 1904811027 ISBN 13: 9781904811022
Idioma: Inglés
Librería: Shadow Books, Norwich, Reino Unido
EUR 29,11
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Añadir al carritoPaperback. Condición: Near Fine.
Publicado por Packt Publishing, Birmingham, 2011
ISBN 10: 1849682380 ISBN 13: 9781849682381
Idioma: Inglés
Librería: exlibris24 Versandantiquariat, Freiburg im Breisgau, Alemania
EUR 25,90
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Añadir al carritoSoftcover. Condición: Gut. Einband etwas knickspurig - ansonsten sauberes und sehr gutes Exemplar. Broschierter Einband. 420 Seiten. 935 Gramm. 24x19cm. Englisch.
Publicado por Packt Publishing Ltd., Birmingham, 2018
ISBN 10: 1789131510 ISBN 13: 9781789131512
Original o primera edición
EUR 12,00
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Añadir al carritoCondición: Gut. 1. Aufl.;. Gr.8° 546 pages with photos; Orig.-Broschur; 890g; [Englisch]; fine 1. Auflage; [lgr=T] _ x2x_. BUCH.
Publicado por Packt Publishing Limited, Birmingham, UK, 2018
ISBN 10: 1789537177 ISBN 13: 9781789537178
Idioma: Inglés
Librería: CURIO, Grimsby, N. E. Lincolnshire, Reino Unido
Original o primera edición
EUR 21,39
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Añadir al carritoSoft cover. Condición: Very Good. No Jacket. 1st Edition. First Edition / First Print. Paperback copy, no dustjacket as issued. 190pp. Diagrams throughout. Not library copy, no inscriptions, no creasing to spine. (52/1).
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 1849694680 ISBN 13: 9781849694681
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 39,21
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Añadir al carritoPaperback. Condición: Very Good. A fast paced, example driven approach to learning Pixelmator. "Learning Pixelmator" is great for photographers of any level who are looking to learn to take advantage of Pixelmator to edit images. Without any prior knowledge of image editing software needed, we will start with the basics and move onto more advanced image editing techniques. No matter what your current artistic level is, this book will give you the power to unleash the artist within! The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Publicado por Packt Publishing Limited Birmingham Mumbai, 2007
ISBN 10: 1847191827 ISBN 13: 9781847191823
Idioma: Inglés
Librería: ralfs-buecherkiste, Herzfelde, MOL, Alemania
EUR 30,00
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Añadir al carrito19x23. Condición: Wie neu. 245 S. lei12477 Sprache: Englisch Gewicht in Gramm: 525.
Publicado por Packt Publishing Ltd, Birmingham, UK, 2013
ISBN 10: 1849699097 ISBN 13: 9781849699099
Idioma: Inglés
Librería: CURIO, Grimsby, N. E. Lincolnshire, Reino Unido
EUR 23,76
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Añadir al carritoSoft cover. Condición: Very Good. No Jacket. First Edition / First Print. Paperback copy, no dustjacket as issued. 101pp. Not library copy, no inscriptions, no creasing to spine, light indentations to rear cover. (59/4).
Publicado por Packt Publishing, Birmingham, UK, 2020
ISBN 10: 1800209770 ISBN 13: 9781800209770
Idioma: Inglés
Librería: Waysidebooks, Pittsburg, KS, Estados Unidos de America
Miembro de asociación: IOBA
EUR 33,47
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Añadir al carritoPaperback. Condición: Good +. Octavo, 601 pages. Firm binding; no loose pages. Book and cover with minor wear. A good usable copy. This is a large or heavy book and may require additional shipping charges to mail outside of the United States.
Publicado por Packt Publishing, Birmingham, U.K., 2020
ISBN 10: 1800565666 ISBN 13: 9781800565661
Idioma: Inglés
Librería: Black Falcon Books, Wellesley, MA, Estados Unidos de America
Original o primera edición
EUR 26,42
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Añadir al carritoSoft cover. Condición: Near Fine. 1st Edition. First published: December 2020, stated. The book is square and unmarked; spine and wraps uncreased; Mylar protected.
Publicado por Packt Publishing, Birmingham, 2017
ISBN 10: 1788299558 ISBN 13: 9781788299558
Idioma: Inglés
Librería: Daedalus Books, Portland, OR, Estados Unidos de America
Miembro de asociación: CBA
EUR 25,33
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Añadir al carritoPaperback. Condición: Very Good. A nice, bright copy. ; 9.3 X 7.5 X 0.9 inches; 388 pages.
Publicado por Birmingham: Packt Publishing, 2021
ISBN 10: 1800565992 ISBN 13: 9781800565999
Idioma: Inglés
Librería: Silicon Valley Fine Books, Sunnyvale, CA, Estados Unidos de America
EUR 29,07
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Añadir al carritoCondición: Good. Second Edition, paperback. 353 pages. About good, thin taped slits on cover and front endpage, else sharp and clean.
Publicado por Packt Publishing, Birmingham, UK, 2017
ISBN 10: 1787122581 ISBN 13: 9781787122581
Idioma: Inglés
Librería: Bay Used Books, Sudbury, ON, Canada
EUR 40,57
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Añadir al carritoSoft cover. Condición: As New. As New and New condition. No defects. Pictures available upon request.
Publicado por Packt Publishing Limited, United Kingdom, Birmingham, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Idioma: Inglés
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 47,59
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Añadir al carritoPaperback. Condición: Very Good. Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors and simulations using the Unity Machine Learning toolkit Explore the latest Unity 2018 features to make implementation of AI in your game easier Book DescriptionDeveloping Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next, you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You'll then learn how to implement simple ocks and crowd dynamics, which are key AI concepts in Unity. Moving on, you'll learn how to implement a behavior tree through a game-focused example. Lastly, you'll apply all the concepts in the book to build a popular game. What you will learn Create smarter game worlds and characters with C# programming Apply automated character movement using pathfinding and steering behaviors Implement non-player character decision-making algorithms using Behavior Trees and FSMs Build believable and highly efficient artificial flocks and crowds Create sensory systems for your AI with the most commonly used techniques Construct decision-making systems to make agents take different actions Explore the application of machine learning in Unity Who this book is forThis book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
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