Focal press march 2007 (3 resultados)

- Tapa blanda
Librería: R Bookmark, Youngtown, AZ, Estados Unidos de AmericaR Bookmark
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Regular
EUR 4,58
Envío por EUR 5,45Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Trade Paperback. Condición: Used - Acceptable. Mild spine wear.

- Tapa blanda
Librería: The Book Garden, Bountiful, UT, Estados Unidos de AmericaThe Book Garden
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado
EUR 5,49
Envío por EUR 6,44Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Oversized Paperback. Condición: Good - Cash. General reader wear to the corners, edges, and cover. The covers/corners have some creasing. The pages show some general reader wear as well. The book is in good condition with some normal reader wear. Previous owner's name(s) inside. The text has underlining and/or notations. Stock photos may not look exactly like the book.…

- Tapa blanda
Librería: Hennessey + Ingalls, Los Angeles, CA, Estados Unidos de AmericaHennessey + Ingalls
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 25,59
Envío por EUR 6,67Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Trade Paperback. Condición: New. Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with indirect light or with specific effects, such as depth of field and motion blur. Contour line shading and various other mental ray features are presented in detail, then you learn how to use the different light types of 3ds Max inside mental ray and how to use mental ray's own specific area lights and its new daylight system. Finally, the book reviews mental ray-specific materials and what effects can be obtained by using most of the specific mental ray shaders. Beginning with a concise review of the essential concepts, this resource offers step-by-step tutorials that teach animators how to render scenes with indirect light or with specific effects, such as depth of field and motion blur. A companion CD-ROM includes tutorial project files. Very nice copy.…