Idioma: Inglés
Publicado por Munich: Sammlung Goetz, 1996
ISBN 10: 3980526704 ISBN 13: 9783980526708
Librería: ANARTIST, New York, NY, Estados Unidos de America
EUR 40,23
Cantidad disponible: 1 disponibles
Añadir al carritoSoftcover, 96 pages; in English and German; very good condition, clean and crisp; no internal marks. Foreign shipping may be extra.
Librería: Your Book Soon, Stroud, GLOS, Reino Unido
Original o primera edición
EUR 29,67
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: Very Good. Artists include Andreas Gursky, Wade Guyton, Eberhard Havekost, Damien Hirst, Gary Hume, Sergej Jensen, Jacob Kassay, Brice Marden, Gabriel Orozco, Eileen Quinlan, Sterling Ruby, Robert Ryman, Erin Shirreff, Hiroshi Sugimoto, Jeff Wall Ilustrador. 1st Edition. 78 pp colour plates, decorative endpapers, quarter brown paper with silver title, silver covers with illustration and black titles. The silver covers have become a little rubbed and scratched over time otherwise clean and sound.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 124,37
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 118,41
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 163,99
Cantidad disponible: Más de 20 disponibles
Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 154,84
Cantidad disponible: Más de 20 disponibles
Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por American Chamber of Commerce Resources, 2016
ISBN 10: 1946262005 ISBN 13: 9781946262004
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 210,48
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. pp. 612 13th edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por American Chamber of Commerce Resources, 2016
ISBN 10: 1946262005 ISBN 13: 9781946262004
Librería: Majestic Books, Hounslow, Reino Unido
EUR 217,78
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. pp. 612.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 152,95
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 125,91
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 195,65
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 163,52
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 177,44
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: preigu, Osnabrück, Alemania
EUR 165,45
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Examining AI Innovations in Gaming and Entertainment | Jeff Saltz (u. a.) | Taschenbuch | Englisch | 2026 | IGI GLOBAL SCIENTIFIC PUBLISHING | EAN 9798337336916 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 225,38
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more. "This book features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production"-- Provided by publisher. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 185,00
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.
Librería: preigu, Osnabrück, Alemania
EUR 206,55
Cantidad disponible: 5 disponibles
Añadir al carritoBuch. Condición: Neu. Examining AI Innovations in Gaming and Entertainment | Jeff Saltz (u. a.) | Buch | Englisch | 2026 | IGI GLOBAL SCIENTIFIC PUBLISHING | EAN 9798337336909 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 245,00
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Artificial intelligence (AI) is transforming gaming and entertainment by enhancing realism, interactivity, and personalization in ways that were once unimaginable. From adaptive difficulty and immersive storytelling to hyper-realistic visual effects and music generation, AI is reshaping how people experience digital media. These advancements not only expand creative possibilities for developers and artists but also raise important ethical questions about bias, addiction, and the misuse of technologies like deepfakes. The societal impact lies in AI's ability to redefine cultural expression, reshape audience engagement, and influence the future of both play and storytelling. Examining AI Innovations in Gaming and Entertainment focuses on specific uses, developments, difficulties, and the future potential of AI in the gaming and entertainment industries. It features the blending of cutting-edge research, case studies, and expert opinions regarding the impact of AI in the future of interactive media, gaming, and entertainment production. Covering topics such as deep learning, infinite gameplay, and virtual reality, this book is an excellent resource for academicians, researchers, game developers and designers, media and entertainment professionals, students and educators, industry leaders, policymakers, and more.