Gilbert regine m (25 resultados)

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Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)
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EUR 7,85
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Condición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

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Librería: Marlton Books, Bridgeton, NJ, Estados Unidos de AmericaMarlton Books
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EUR 7,74
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Condición: Acceptable. Readable, but has significant damage / tears. Has a remainder mark. paperback Used - Acceptable 2019.

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Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de AmericaGoodwill of Silicon Valley
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EUR 10,40
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Condición: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Editorial: Apress
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Librería: Academic Book Solutions, Medford, NY, Estados Unidos de AmericaAcademic Book Solutions
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EUR 7,11
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Añadir al carritopaperback. Condición: Acceptable. Warped, A readable copy. All pages are intact, and the cover is intact (the dust cover may be missing). Pages can include notes--in pen or highlighter.

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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 29,35
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Condición: As New. Unread book in perfect condition.

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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 29,66
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Condición: New.

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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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EUR 32,02
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Condición: New.

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Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA
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EUR 35,11
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Paperback. Condición: New. Second Edition.

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Librería: GoldBooks, Denver, CO, Estados Unidos de AmericaGoldBooks
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EUR 36,71
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Paperback. Condición: new. New Copy. Customer Service Guaranteed.

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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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EUR 45,61
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Paperback. Condición: New. Second Edition. Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine… Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You'll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isn't a checklist or a fix-it manual, it's a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you're working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who's being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusion-both positively and negativelyIncorporate assistive technologies into your design and testing workflowsCreate accessible mobile apps, websites, video games, and immersive experiences like VR and ARConduct user research and usability testing with diverse participantsBuild inclusive design systems and content architectures from the ground upWho This Book Is ForDesigners, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility.

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Librería: WorldofBooks, Goring-By-Sea, WS, Reino UnidoWorldofBooks
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EUR 40,92
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Paperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

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Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
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EUR 52,30
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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EUR 46,76
Envío por EUR 6,86Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 36,47
Envío por EUR 17,53Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition.

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 37,22
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Condición: New.

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Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United
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EUR 37,23
Envío por EUR 43,17Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Paperback. Condición: New. Second Edition. Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine… Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You'll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isn't a checklist or a fix-it manual, it's a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you're working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who's being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusion-both positively and negativelyIncorporate assistive technologies into your design and testing workflowsCreate accessible mobile apps, websites, video games, and immersive experiences like VR and ARConduct user research and usability testing with diverse participantsBuild inclusive design systems and content architectures from the ground upWho This Book Is ForDesigners, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility.

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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 81,46
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Paperback. Condición: Brand New. 272 pages. 9.25x6.25x0.75 inches. In Stock.

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Librería: preigu, Osnabrück, Alemaniapreigu
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EUR 39,65
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Taschenbuch. Condición: Neu. Inclusive Design for a Digital World | Designing with Accessibility in Mind | Reginé M. Gilbert | Taschenbuch | Design Thinking | xxxii | Englisch | 2025 | Apress | EAN 9798868818196 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin,…juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 43,46
Envío por EUR 75,96Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Paperback. Condición: New. Second Edition. Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine… Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You'll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isn't a checklist or a fix-it manual, it's a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you're working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who's being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusion-both positively and negativelyIncorporate assistive technologies into your design and testing workflowsCreate accessible mobile apps, websites, video games, and immersive experiences like VR and ARConduct user research and usability testing with diverse participantsBuild inclusive design systems and content architectures from the ground upWho This Book Is ForDesigners, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility.

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Librería: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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EUR 34,08
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Condición: new. Questo è un articolo print on demand.

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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 40,65
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more…inclusive future. UX design professor and author Regine Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You ll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isn t a checklist or a fix-it manual, it s a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you re working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who s being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusion both positively and negativelyIncorporate assistive technologies into your design and testing workflows 564 pp. Englisch.

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Librería: moluna, Greven, Alemaniamoluna
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EUR 34,80
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
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EUR 44,52
Envío por EUR 43,24Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Paperback. Condición: new. Paperback. Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine Gilb…ert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. Youll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isnt a checklist or a fix-it manual, its a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether youre working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing whos being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusionboth positively and negativelyIncorporate assistive technologies into your design and testing workflowsCreate accessible mobile apps, websites, video games, and immersive experiences like VR and ARConduct user research and usability testing with diverse participantsBuild inclusive design systems and content architectures from the ground upWho This Book Is ForDesigners, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000
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EUR 40,65
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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Who This Book Is ForSpringer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 596 pp. Englisch.

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
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EUR 40,65
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Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclu…sive future. UX design professor and author Regine Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR.This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. You ll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded.Inclusive Design for a Digital World, Second Edition isn t a checklist or a fix-it manual, it s a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether you re working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing who s being left out and doing the work to build systems that allow more people to participate, contribute, and belong.What You Will Learn:Apply WCAG 2.2 and understand how to meet international compliance requirementsNavigate the European Accessibility Act (EAA) and its implications for digital productsDesign inclusive experiences for users with visual, motor, auditory, and cognitive disabilitiesIdentify how AI and machine learning impact accessibility and inclusion both positively and negativelyIncorporate assistive technologies into your design and testing workflows.