In today's living environment there is a lot of progress and innovations in the discipline of Computer Graphics which was not so in the 1950s. As the field of graphics is extending day by day, we intended to write this book in a manner that beginners may benefit from it in all areas. We started off with a detailed introduction of the topic, tools used, hardware and software requirements. Followed by laying out a proper foundation for coding and the format of OpenGL syntax in particular. This book has been designed in such a manner that it may even serve as a hands-on manual for Computer Graphics students using OpenGL as a tool. By not only setting tasks and encouraging the beginners to execute it in order to get the appropriate results as given in the book, but also providing them with a complete set of codes which they may use or alter as per their requirements. Different algorithms have been included in the book, to help the reader understand the logical and mathematical concepts and their implementation behind each code.
"Sinopsis" puede pertenecer a otra edición de este libro.
In today's living environment there is a lot of progress and innovations in the discipline of Computer Graphics which was not so in the 1950s. As the field of graphics is extending day by day, we intended to write this book in a manner that beginners may benefit from it in all areas. We started off with a detailed introduction of the topic, tools used, hardware and software requirements. Followed by laying out a proper foundation for coding and the format of OpenGL syntax in particular. This book has been designed in such a manner that it may even serve as a hands-on manual for Computer Graphics students using OpenGL as a tool. By not only setting tasks and encouraging the beginners to execute it in order to get the appropriate results as given in the book, but also providing them with a complete set of codes which they may use or alter as per their requirements. Different algorithms have been included in the book, to help the reader understand the logical and mathematical concepts and their implementation behind each code.
Dr. Syed Asif Ali,The Head of Deptt. Applied Science & Graduate Studies at Bahria University Pakistan. This is his another book with co-author Engineer Nabiha Faisal,her area of specialization is Artificial Intelligence and Computer Graphics. She is an active research member of Dr. Syed Asif Ali research group at Bahria University.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Ali Syed AsifDr. Syed Asif Ali,The Head of Deptt. Applied Science & Graduate Studies at Bahria University Pakistan. This is his another book with co-author Engineer Nabiha Faisal,her area of specialization is Artificial Intelligenc. Nº de ref. del artículo: 5134678
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In today's living environment there is a lot of progress and innovations in the discipline of Computer Graphics which was not so in the 1950s. As the field of graphics is extending day by day, we intended to write this book in a manner that beginners may benefit from it in all areas. We started off with a detailed introduction of the topic, tools used, hardware and software requirements. Followed by laying out a proper foundation for coding and the format of OpenGL syntax in particular. This book has been designed in such a manner that it may even serve as a hands-on manual for Computer Graphics students using OpenGL as a tool. By not only setting tasks and encouraging the beginners to execute it in order to get the appropriate results as given in the book, but also providing them with a complete set of codes which they may use or alter as per their requirements. Different algorithms have been included in the book, to help the reader understand the logical and mathematical concepts and their implementation behind each code. Nº de ref. del artículo: 9783659144172
Cantidad disponible: 2 disponibles
Librería: preigu, Osnabrück, Alemania
Taschenbuch. Condición: Neu. Computer Graphics | A Practical Approach for Beginner s | Syed Asif Ali (u. a.) | Taschenbuch | Englisch | LAP Lambert Academic Publishing | EAN 9783659144172 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. Nº de ref. del artículo: 106423279
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