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Librería: Brook Bookstore On Demand, Napoli, NA, Italia
Condición: new. Questo è un articolo print on demand. Nº de ref. del artículo: C4Y1UQC7TK
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Librería: Chiron Media, Wallingford, Reino Unido
PF. Condición: New. Nº de ref. del artículo: 6666-IUK-9783031099588
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In English. Nº de ref. del artículo: ria9783031099588_new
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6-10, 2021.The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games. 312 pp. Englisch. Nº de ref. del artículo: 9783031099588
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Librería: moluna, Greven, Alemania
Kartoniert / Broschiert. Condición: New. Nº de ref. del artículo: 605116529
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Librería: Books Puddle, Woodside, NY, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 26396024095
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6-10, 2021.The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games. Nº de ref. del artículo: 9783031099588
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Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. Print on Demand. Nº de ref. del artículo: 401434304
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
Condición: New. PRINT ON DEMAND. Nº de ref. del artículo: 18396024085
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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -¿Game Design and Facilitation.- Bring Joy to Gamers: Adding Renewable Energy Alternative through Sustainable Development Indicators.- The Effects of Structured Instruction on Team Performance.- Facilitated Tabletop Games in a Mediated Environment.- Facilitating Training Simulations for Health Emergency.- Factors and Attributes of Team Players: A Study of Engineering Students in India.- Intercultural Dialogue through Simulation and Virtual Exchange in Education.- Gaming in Education.- The Co-Design of Educational Video Games.- Reframing the Boundaries of Experiential Education Using Cynefin Domains.- Experimental Research: Simulations and Serious Games for Sustainability.- Frame Game as Teaching Methodology in Higher Education: the case of RElastiCity.- 'Risk Management can actually be Fun' - Using the Serious Cards for Biosafety Game to Stimulate Proper Discussions about Biosafety.- Social Economy: A Simulation Game in Model Social Enterprises.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 312 pp. Englisch. Nº de ref. del artículo: 9783031099588
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