GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games - Tapa blanda

Tyers, Ben

 
9781484287125: GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games

Sinopsis

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.

Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.

On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.

What You Will Learn
  • Review core programming features required for sound knowledge of GameMaker
  • Master how to combine GML to orchestrate game actions
  • Utilize GameMaker's layers to create exciting games
  • Set up player control

Who Is This Book For

Those new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

"Sinopsis" puede pertenecer a otra edición de este libro.

Acerca del autor

Ben Tyers is an expert GameMaker user, developer, coder, and trainer.  He has authored a number of books on GameMaker for game application developers.

De la contraportada

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.

Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.

On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.

You will:
  • Learn core programming features required for sound knowledge of GameMaker
  • Master how to combine GML to orchestrate game actions
  • Utilize GameMaker's layers to create exciting games
  • Set up player control

"Sobre este título" puede pertenecer a otra edición de este libro.

Otras ediciones populares con el mismo título

9781484287149: GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games

Edición Destacada

ISBN 10:  1484287142 ISBN 13:  9781484287149
Editorial: Apress, 2022
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