Practical Shader Development: Vertex and Fragment Shaders for Game Developers - Tapa blanda

Halladay, Kyle

 
9781484244586: Practical Shader Development: Vertex and Fragment Shaders for Game Developers

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Sinopsis

1. Hello, Game Graphics

2. Your First Shaders
3. Using Textures
4. Translucency and Depth
5. Making Things Move
6. Cameras and Coordinates
7. Your First 3D Project
8. Diffuse Lighting
9. Your First Lighting Model
10. Normal Mapping
11. Cubemaps and Skyboxes
12. Lighting In Depth
13. Profiling Shaders
14. Optimizing Shaders
15. Precision
16. Writing Shaders in Unity
17. Writing Shaders in UE4
18. Writing Shaders in Godot
19. Appendix A. Important Code Snippets


"Sinopsis" puede pertenecer a otra edición de este libro.

Otras ediciones populares con el mismo título

9781484244562: Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Edición Destacada

ISBN 10:  1484244567 ISBN 13:  9781484244562
Editorial: Apress, 2019
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