This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.
The book’s key highlights encompass in‑depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real‑world examples and adopting a forward‑looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.
This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications.
"Sinopsis" puede pertenecer a otra edición de este libro.
Noradila Nordin was awarded the prestigious King’s Scholarship by the Government of Malaysia to pursue her PhD at University College London. She is currently a lecturer at the School of Games & Creative Technology, University for the Creative Arts (UCA) in the United Kingdom.
Norliza Katuk is an associate professor of Cybersecurity at the School of Computing, Universiti Utara Malaysia (UUM). Her research interests include information security and privacy, and cybersecurity awareness, and she has published widely in international journals and serves as a reviewer for several esteemed publications.
Adib Habbal is an associate professor of Computer Engineering and the founding head of the Innovative Networked Systems (INETs) Research Group at the Faculty of Engineering, Karabük University, Türkiye.
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Paperback. Condición: new. Paperback. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The books key highlights encompass indepth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating realworld examples and adopting a forwardlooking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781041119654
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Paperback. Condición: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. Nº de ref. del artículo: LU-9781041119654
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Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de America
Paperback. Condición: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. Nº de ref. del artículo: LU-9781041119654
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