For courses in Introductory Programming for Java and Alice
Learn programming basics in a creative context that’s more engaging and less complicated
Taking a computer programming course can be challenging, time-consuming, and downright frustrating–but there’s a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that’s more engaging and less complicated, while still covering all the essential concepts you’d expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast’s Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they’ve learned in Alice to using Java, a professional, production-level programming course.
"Sinopsis" puede pertenecer a otra edición de este libro.
For courses in Introductory Programming for Java and Alice Learn programming basics in a creative context that's more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustrating-but there's a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that's more engaging and less complicated, while still covering all the essential concepts you'd expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast's Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they've learned in Alice to using Java, a professional, production-level programming course.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
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paperback. Condición: Good. 1st Edition. Ships same day or next business day! UPS shipping available (Priority Mail for AK/HI/APO/PO Boxes). Used sticker and some writing and/or highlighting. Used books may not include working access code. Used books will not include dust jackets. Nº de ref. del artículo: 002087463U
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paperback. Condición: As New. Nº de ref. del artículo: 0136156746-VB
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Librería: GoldBooks, Denver, CO, Estados Unidos de America
Condición: new. Nº de ref. del artículo: 7V95_83_0136156746
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Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
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Librería: Ubiquity Trade, Miami, FL, Estados Unidos de America
Condición: New. Brand new! Please provide a physical shipping address. Nº de ref. del artículo: 9780136156741
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Librería: moluna, Greven, Alemania
Condición: New. InhaltsverzeichnisTable of Contents Prologue: Lawrence Prenderghast&rsquos Haunted Circus Episode 1. March 1, 1910: Larry IntroductionDesignImplementation in Alice. Nº de ref. del artículo: 897430318
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Librería: Buchpark, Trebbin, Alemania
Condición: Hervorragend. Zustand: Hervorragend | Seiten: 512 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar. Nº de ref. del artículo: 26465773/1
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Neuware - For courses in Introductory Programming for Java and Alice. Nº de ref. del artículo: 9780136156741
Cantidad disponible: 2 disponibles