Pro OpenGL ES for Android

Smithwick, Mike, Verma, Mayank

ISBN 10: 1430240024 ISBN 13: 9781430240020
Editorial: Apress, 2012
Nuevos Encuadernación de tapa blanda

Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Vendedor de AbeBooks desde 27 de febrero de 2001

Este artículo en concreto ya no está disponible.

Descripción

Descripción:

Num Pages: 322 pages, biography. BIC Classification: UMS. Category: (G) General (US: Trade). Dimension: 235 x 190 x 17. Weight in Grams: 546. . 2012. 1st Edition. Paperback. . . . . N° de ref. del artículo V9781430240020

Denunciar este artículo

Sinopsis:

In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator! After introducing Open GL ES, Pro OpenGL ES for Android explains the basics of 3D math and then orients you to the native Android 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts. By the time you finish Pro OpenGL ES for Android, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available. What you'll learn The basics of 3D mathematics, and how they are applied in the OpenGL library How to design and build your 3D worlds To create 2D interfaces within the 3D world To develop animation and 3D movement How to implement 3D shading, coloring, and texturing The differences between OpenGL and other 3D toolkits To build a fully-functional 3D solar system simulator using OpenGL ES Who this book is for Experienced Android programmers who want to enter the 3D world of OpenGL ES programming. Table of Contents Introduction to OpenGL ES and Our 3D Solar System Project Generating a Basic

Acerca del autor: A bio is not available for this author.

"Sobre este título" puede pertenecer a otra edición de este libro.

Detalles bibliográficos

Título: Pro OpenGL ES for Android
Editorial: Apress
Año de publicación: 2012
Encuadernación: Encuadernación de tapa blanda
Condición: New
Edición: 1ª Edición

Los mejores resultados en AbeBooks

Imagen de archivo

Smithwick, Mike; Verma, Mayank
Publicado por Apress (edition 1st ed.), 2012
ISBN 10: 1430240024 ISBN 13: 9781430240020
Antiguo o usado Paperback Original o primera edición

Librería: BooksRun, Philadelphia, PA, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: Good. 1st ed. It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience. Nº de ref. del artículo: 1430240024-11-1

Contactar al vendedor

Comprar usado

EUR 4,56
Gastos de envío: GRATIS
A Estados Unidos de America

Cantidad disponible: 1 disponibles

Añadir al carrito