Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game.

Michael Daley .

24 valoraciones de Goodreads

Idioma: inglés

Editorial: Addison-Wesley Professional, Upper Saddle River, NJ, 2011

0321699424 / 9780321699428

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Librería: Black Cat Hill Books, Oregon City, OR, Estados Unidos de AmericaBlack Cat Hill Books

Vendedor de 5 estrellas

Vendedor de IberLibro desde 17 de septiembre de 2012

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Condición: Usado

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Envío por EUR 5,58 
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Descripción del artículo del vendedor

First Ed thus; First Printing indicated. Fine in Wraps: binding square and secure; text clean. Virtually 'As New'. NOT a Remainder, Book-Club, or Ex-Library. Royal 8vo. 413pp. Trade Paperback. I've been a game coder for a long time, but never made it to the iPhone. When I decided to move into the platform I literally went down and bought every single book published on iOS development. Then I got this gem. I need to make games, so if you don't need to make games, this book may not be for you. What I found amazing about this book, and why I decided to buy the electronic version as well as the paperback is that it covers it all. So many books I bought try to get away with highway robbery giving you scenarios that you could figure out in a days worth of messing around, yet they take 200 pages to explain, or like a bad self defense class, they solve problems that few mortal human beings ever encounter. This book takes you through step by step from 2D coding to 3D coding. He's honest about where he personally ran into issues, which is refreshing, and offers tons of real world hurdles to watch out for. Where he doesn't code, he offers tons of references so you can explore things in more detail. The sheer tools he outlines for creating great games on the iOS were fantastic. I have to say, this is THE best book on iOS coding out there. Regardless if you're doing a utility app, or a game, I really think he goes through more areas of iOS coding than all the books I own, and that's about 20. First Ed thus; First Printing indicated.…

N° de ref. del artículo 41487

Título
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game.
Autor
Michael Daley .
Editorial
Addison-Wesley Professional, Upper Saddle River, NJ
Año de publicación
2011
Encuadernación
Paperback
Idioma
inglés
ISBN 10
0321699424
ISBN 13
9780321699428
Edición
1ª Edición
Catálogos de vendedores
Computers and Internet

Black Cat Hill Books

Oregon City, OR, Estados Unidos de America

Vendedor de 5 estrellas

Vendedor de IberLibro desde 17 de septiembre de 2012

Tarifas de envío en Estados Unidos de America

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Primer artículoEUR 5,58EUR 8,88
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