Extreme Software Engineering : A Hands-On Approach. Este artículo no está disponible.
Steinberg, Daniel H., Palmer, Daniel W.
Idioma: inglés
Editorial: Prentice Hall PTR, 2003
- Primera edición
- Tapa blanda
- Usado

Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books
Vendedor de IberLibro desde 3 de agosto de 2006
Condición: Usado - Aceptable
EUR 8,62
Descripción del artículo del vendedor
Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
N° de ref. del artículo GRP82720740
- Título
- Extreme Software Engineering : A Hands-On Approach
- Autor
- Steinberg, Daniel H., Palmer, Daniel W.
- Editorial
- Prentice Hall PTR
- Año de publicación
- 2003
- Estado
- Good
- Encuadernación
- Encuadernación de tapa blanda
- Idioma
- inglés
- ISBN 10
- 0130473812
- ISBN 13
- 9780130473813
- Edición
- 1ST.
- Peso del artículo
- 1,06 libras
- Dimensiones
- N/A
For Software Engineering courses for use as a supplement or primary text.
This hands-on software engineering text fills the gap between the way students learn to program and the way software is written in professional practice with an interactive, project-oriented approach that includes: guidelines for setting up and presenting an XP software engineering course; tutorials on the core aspects of XP; and detailed descriptions of what to expect when applying XP to a development project. Using methodologies that are flexible enough to meet the changing needs of future clients, the text provides a detailed description of what happens in a typical cycle during an XP development effort and shows students what to do instead of telling them what to do.
“Sinopsis” puede pertenecer a otra edición de este título.
Acerca del autor
Daniel N. Steinberg has taught at Case Western Reserve University, Oberlin College, and John Carroll University where he introduced courses in Java™, Design Patterns, and XP. He is the director of Java Offerings at Dim Sum Thinking. A developer, trainer, and consultant, he has been teaching and writing about Java since 1996. Daniel has covered Java on the Macintosh® for the O'Reilly Network's™ MacDevCenter and for JavaWorld magazine. In addition to contributing to four previous computer science books, Daniel has also written articles and tutorials for the developer sites at Sun, IBM, BEA, and Apple.
Daniel W. Palmer is an associate professor at John Carroll University where he has been teaching Software Engineering and Computer Science for eight years. He worked at NASA as a software engineer on many satellite missions including as project leader for Cosmic Background Explorer (COBE) satellite telemetry software development at Goddard Space Flight Center. Currently, he is the director of the Swarm Research Laboratory at John Carroll University, investigating swarm intelligence and emergent behavior.
“Acerca de” puede pertenecer a otra edición de este título.