Publicado por [Sebastopol, CA] : O'Reilly & Associates, 1994., 1994
ISBN 10: 1565920163 ISBN 13: 9781565920163
Idioma: Inglés
Librería: Joseph Valles - Books, Stockbridge, GA, Estados Unidos de America
EUR 16,75
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Añadir al carritoSoft cover. Condición: Very Good. 2nd Edition. 2nd edition, updated to cover Motif 1.2 and UIL ; stiff paper wrappers ; xlii, 972 pp. ; some illustrations ; describes how to write applications using the Motif toolkit from the Open Software Foundation, whose toolkit is based on the X Toolkit Intrinsics (Xt) ; "The Motif Programming Manualis a source for complete, accurate, and insightful guidance on Motif application programming. There is no other book that covers the ground as thoroughly or as well as this one. The book has been updated to Motif 1.2, but is still usable with Motif 1.1. The Motif Programming Manualdescribes how to write applications using the Motif toolkit from the Open Software Foundation (OSF). The book goes into detail on every Motif widget class, with useful examples that will help programmers to develop their own code. Anyone doing Motif programming who doesn't want to have to figure it out on their own needs this book. In addition to information on Motif, the book is full of tips about programming in general and about user interface design. Contents include: An introduction to the Motif programming model, how it is based on the X Toolkit Intrinsics, and how it differs from them. Chapters on each of the Motif widget classes, explaining them in depth, with useful examples that will help you to improve your own code. For example, the chapter on menus shows how to develop utility functions that generalize and simplify menu creation. All of the code shown in the book is available free of charge over the Internet or via UUCP. Coverage of the drag-and-drop mechanism for transferring data. Two extensive examples show how to implement custom drag source and drop site functionality in a Motif application. A tutorial on UIL. The chapters on UIL describe all of the techniques used to create an interface with this prototyping tool. The numerous examples cover the basics and explore ways to use UIL to facilitate rapid prototyping. ,/ul> The book assumes competence with the C programming language, as well as familiarity with fundamental X Window System concepts." ; some splotching and staining of foredge, else G. Book.