Librería: Redux Books, Grand Rapids, MI, Estados Unidos de America
EUR 31,55
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Añadir al carritoPaperback. Condición: Fair. DAMAGED. RUBBING AND SCUFFING TO CORNERS AND EDGES. Pages clean and unmarked. AN EXCELLENT READING OR REFERENCE COPY!; 100% Satisfaction Guaranteed! Ships same or next business day!
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 55,23
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 58,30
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Publicado por Packt Publishing 2/16/2024, 2024
ISBN 10: 1801813809 ISBN 13: 9781801813808
Idioma: Inglés
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 53,74
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Añadir al carritoPaperback or Softback. Condición: New. Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film 1.8. Book.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 51,34
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 52,40
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 58,29
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 64,03
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 75,09
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Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 94,11
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Añadir al carritopaperback. Condición: New. New. book.
EUR 66,31
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Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 59,95
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Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 64,51
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Publicado por Packt Publishing Limited, 2024
ISBN 10: 1801813809 ISBN 13: 9781801813808
Idioma: Inglés
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 64,35
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 76,42
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 78,94
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Discover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more with the help of an Unreal Authorized InstructorKey Features Learn in detail about filmmaking techniques and understand how to tie that into your Unreal Engine workflow Generate and animate near-photorealistic actors using the innovative MetaHuman technology Build expansive worlds with Nanite and Lumen Global Illumination and Reflections technology Purchase of the print or Kindle book includes a free PDF Elektronisches BuchBook DescriptionVirtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.Walking through the process systematically, you'll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You'll bring it all together with cinematic lighting and camera animation before exporting your film.By the end of this book, you'll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.What you will learn Grasp the principles of photography and the art of storytelling Collect references and create storyboards Discover Unreal Engine's hidden features and useful keyboard shortcuts Explore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans Adopt cinematic techniques to achieve professional-looking shots Creatively apply Lumen Global Illumination and Reflections techniques Use multiple virtual cameras and apply post-production techniques Implement best practices for optimization, post processing, and renderingWho this book is forWhether you're a beginner or intermediate filmmaker, 3D artist, animator, visual effects artist, or virtual production professional with just basic knowledge of the Unreal Engine, this book is designed to help you enter the world of virtual films and animations.While prior experience with the Unreal Engine would be beneficial, a deep working knowledge is not essential, as the book introduces the relevant tools and features needed throughout the activities.Table of Contents Getting Started with Unreal Engine Understanding the Principles of Photography, Film Cameras, and Lenses Understanding the Art of Storytelling and Creating Your Storyboard Importing 3D Objects and Creating Levels Creating Environments with Quixel Megascans Creating and Applying Materials to 3D Meshes Creating Actors with Unreal Engine MetaHumans Retargeting the MetaHumans for Unreal Engine 5 Adding Animations and Facial Expressions to Your MetaHuman Characters Adding and Animating Virtual Cameras Using the Level Sequencer Enhancing Set Dressing, Retiming Shots, and Adding Niagara Particles Setting the Mood with Lighting and Adding Post-Processing Effects Exploring Color Management, Additional Camera Settings and Rendering Your Shots Adding Sound and Finalizing Your Virtual Film Appendix: Creating Material IDs Using Blender.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 78,37
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Añadir al carritoCondición: New. PRINT ON DEMAND.