Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
EUR 7,96
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Añadir al carritoPaperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Librería: Bookmans, Tucson, AZ, Estados Unidos de America
EUR 4,44
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Añadir al carritoPaperback. Condición: Good. name on inside cover and small stamp Satisfaction 100% guaranteed.
Publicado por Packt Publishing, Limited, 2019
ISBN 10: 1789132878 ISBN 13: 9781789132878
Idioma: Inglés
Librería: Better World Books: West, Reno, NV, Estados Unidos de America
EUR 8,09
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Añadir al carritoCondición: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 42,93
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Añadir al carritoCondición: New. In.
EUR 36,79
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Añadir al carritoPaperback. Condición: Good.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 36,48
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Añadir al carritoCondición: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
EUR 36,81
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Añadir al carritoCondición: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 54,15
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Añadir al carritoCondición: New.
Publicado por Packt Publishing 4/30/2019, 2019
ISBN 10: 1789132878 ISBN 13: 9781789132878
Idioma: Inglés
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 51,57
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Añadir al carritoPaperback or Softback. Condición: New. Unreal Engine 4 Virtual Reality Projects. Book.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 55,31
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Librería: The Book Bin, Salem, OR, Estados Unidos de America
EUR 35,51
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Añadir al carritoPaperback. Condición: Very Good. Very good with covers beginning to curl away, creasing to spine. Binding sound. Prior owner's name written at inside front cover, in sharpie. Interior else clean, text unmarked.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 49,22
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Librería: Toscana Books, AUSTIN, TX, Estados Unidos de America
EUR 41,46
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Añadir al carritoPaperback. Condición: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 53,11
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Packt Publishing 2019-04-30, 2019
ISBN 10: 1789132878 ISBN 13: 9781789132878
Idioma: Inglés
Librería: Chiron Media, Wallingford, Reino Unido
EUR 53,32
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Añadir al carritoPaperback. Condición: New.
EUR 56,27
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Añadir al carritoCondición: New.
EUR 58,94
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Packt Publishing Limited, GB, 2019
ISBN 10: 1789132878 ISBN 13: 9781789132878
Idioma: Inglés
Librería: Rarewaves.com UK, London, Reino Unido
EUR 74,16
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Añadir al carritoPaperback. Condición: New. Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and moreKey FeaturesLearn about effective VR design and develop virtual reality games and applications for every VR platformBuild essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media playersLearn about multiplayer networking and how to extend the engine using plugins and asset packsBook DescriptionUnreal Engine 4 is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR.This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.What you will learnUnderstand design principles and concepts for building VR applicationsSet up your development environment with Unreal Blueprints and C++Create a player character with several locomotion schemesEvaluate and solve performance problems in VR to maintain high frame ratesDisplay mono and stereo videos in VRExtend Unreal Engine s capabilities using various pluginsWho this book is forThis book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
Publicado por Packt Publishing Limited, GB, 2019
ISBN 10: 1789132878 ISBN 13: 9781789132878
Idioma: Inglés
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 79,84
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Añadir al carritoPaperback. Condición: New. Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and moreKey FeaturesLearn about effective VR design and develop virtual reality games and applications for every VR platformBuild essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media playersLearn about multiplayer networking and how to extend the engine using plugins and asset packsBook DescriptionUnreal Engine 4 is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR.This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.What you will learnUnderstand design principles and concepts for building VR applicationsSet up your development environment with Unreal Blueprints and C++Create a player character with several locomotion schemesEvaluate and solve performance problems in VR to maintain high frame ratesDisplay mono and stereo videos in VRExtend Unreal Engine s capabilities using various pluginsWho this book is forThis book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
Librería: Textbooks_Source, Columbia, MO, Estados Unidos de America
EUR 27,25
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Añadir al carritopaperback. Condición: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 4,44
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Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: HPB-Emerald, Dallas, TX, Estados Unidos de America
EUR 8,87
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Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 48,11
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Librería: Rebooksellers, Tequesta, FL, Estados Unidos de America
EUR 21,57
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Añadir al carritoPaperback. Condición: As New. This Book is Like New. See our picture for exact item you will receive. All items ship within 24 hours. Packaging is 100% Recyclable. Most items purchased from Charitable organizations. A portion of each sale is also donated to a monthly charity, check your package for this month's charity. Reuse-Recycle-Rebook!
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 56,38
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Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 53,37
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Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 64,54
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 57,12
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Añadir al carritoCondición: New. PRINT ON DEMAND.
Librería: moluna, Greven, Alemania
EUR 68,77
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun .
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 80,96
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The key problem with VR development is understanding how to set up a project and running on your desktop or mobile VR device.