Librería: medimops, Berlin, Alemania
EUR 12,96
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Librería: Wonder Book, Frederick, MD, Estados Unidos de America
EUR 27,83
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: As New. Like New condition. 4th edition. A near perfect copy that may have very minor cosmetic defects.
Librería: HPB Inc., Dallas, TX, Estados Unidos de America
EUR 31,89
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 45,78
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 43,74
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 46,14
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 47,48
Cantidad disponible: 5 disponibles
Añadir al carritoCondición: New. Unity Artificial Intelligence Programming - Fourth Edition (Paperback or Softback).
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 45,69
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 47,89
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Packt Publishing 3/28/2022, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 50,29
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Unity Artificial Intelligence Programming - Fifth Edition: Add powerful, believable, and fun AI entities in your game with the power of Unity. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 51,56
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 50,97
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. pp. 308.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 52,30
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 52,06
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. pp. 246 4th edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 59,38
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Idioma: Inglés
Publicado por Packt Publishing 2018-11-30, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Librería: Chiron Media, Wallingford, Reino Unido
EUR 44,53
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 48,43
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 46,73
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 47,49
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 53,31
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Packt Publishing 2022-03-28, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Chiron Media, Wallingford, Reino Unido
EUR 49,57
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 52,53
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 58,23
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Rarewaves.com UK, London, Reino Unido
EUR 55,13
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters.The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees.By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Idioma: Inglés
Publicado por Packt Publishing Limited, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 52,61
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Packt Publishing Limited, 2018
ISBN 10: 1789533910 ISBN 13: 9781789533910
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 48,87
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Majestic Books, Hounslow, Reino Unido
EUR 47,73
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand pp. 308.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 49,75
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand pp. 246.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 58,32
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2022
ISBN 10: 1803238534 ISBN 13: 9781803238531
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 47,44
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND pp. 308.