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  • Finch, Matthew J. (Design and Editing By)

    Idioma: Inglés

    Publicado por Frog God Games, 2012

    ISBN 10: 1622831713 ISBN 13: 9781622831715

    Librería: Adventures Underground, Richland, WA, Estados Unidos de America

    Calificación del vendedor: 4 de 5 estrellas Valoración 4 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 53,24

    Envío por EUR 5,16
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    Cantidad disponible: 1 disponibles

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    Hard Cover. Condición: Very Good. No Jacket. Used Game Book.

  • Matthew J. Finch

    Publicado por Frog God Games, 1999

    Librería: Noble Knight Games, Fitchburg, WI, Estados Unidos de America

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 42,59

    Envío por EUR 5,13
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    Cantidad disponible: 1 disponibles

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    Hardcover. Condición: As New. Frog God Games Swords & Wizardry Complete (Frog God Games) Swords & Wizardry Complete Rulebook (3rd Printing) (EX/NM)Manufacturer: Frog God GamesProduct Line: Swords & Wizardry Complete (Frog God Games)Type: HardcoverCopyright Date: 2016Author: Matthew J. FinchPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:âOnce upon a time, a game came along that spawned a whole new hobby, ignited the imaginations of multiple generations, and influenced every form of popular media. Swords & Wizardry is a faithfully recreated version of the original game written by Matt Finch so those original rules can be passed down to a whole new era of gamers. In this, the third printing of the book, Matt has offered up his works and text to be illustrated and laid out by a group of women artists â" some who are brand new to tabletop roleplaying games (like Kaos Nest, our cover artist), and some whose names youâll likely recognize from other works (like Gennifer Bone, who illustrated all our monsters). Itâs my hope this version of the book will bring more women into the industry as creators and offer up a whole new treatment to such a well-loved, well-crafted version of the game that started it all.â â" Stacy Dellorfano, Art DirectorBe a part of the old school renaissance! Back the award-winning roleplaying game. Original edition rules. Original edition feel.

  • Matthew Finch

    Publicado por Frog God Games, 1999

    Librería: Noble Knight Games, Fitchburg, WI, Estados Unidos de America

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 44,36

    Envío por EUR 5,13
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    Cantidad disponible: 1 disponibles

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    Softcover. Condición: Very Good. Frog God Games Swords & Wizardry (Frog God Games) Swords & Wizardry Complete Rulebook (VG+)Manufacturer: Frog God GamesProduct Line: Swords & Wizardry (Frog God Games)Type: SoftcoverCopyright Date: 2011Author: Matthew FinchPage Count: 134Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This book expands the Swords and Wizardry Core Rules to cover all of the early phase supplements from the 1970âs. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced by Frog God Games.This is the game you played 20 years ago. Itâs true to the original style and philosophy that made the game great. No âSpot Checksâ here. Simple, flexible rules that allow players and game masters alike to roll play and roleplay. This stand-alone tome provides all the rules you need to play the game. Its easily transferable as a rules set for other retro-clone games as well as those old dusty modules you still have in the attic.In 1974, Gary Gygax (1938-2008) and Dave Arneson (1947-2009) wrote the worldâs first fantasy role-playing game, a simple and very flexible set of rules that launched an entirely new genre of gaming. In the year 2000, Wizards of the Coast, Inc. (holder of the âDungeons & Dragonsâ trademark) released the âOpen Game License,â which allows third parties, like us, to use various intellectual properties historically associated with the Dungeons & Dragons game â" although not the actual trademarked name itself, and with specific terms and restrictions.This book is an unofficial, âre-statedâ version of the original Gygax & Arneson rules (0e), created using the Open Game License. This original game consisted of a boxed set of three booklets: Men & Magic, Monsters & Treasure, and The Underworld & Wilderness Adventures. Four supplements were also written by Gary Gygax, Rob Kuntz and others between 1975 and 1977, containing options for expanding the game with new rules. Collectively, all those booklets are often referred to as â0e,â standing for âzero edition,â and we mention the âOriginal Gameâ from time to time in this book, as a reference point. Swords & Wizardry re-describes selected rules from all seven of the Original Game booklets, taking some and leaving some. In general, Swords & Wizardry adopts class, monster, and spell rules from all the supplements, but sticks to the simpler combat mechanics from the boxed set and the first supplement only. Tim Kask, the first editor of the Dragon Magazine, the first employee of TSR, Inc., and the editor of Supplements 2-4 for Original Dungeons & Dragons, has more to say about that in the Foreword.The Swords & Wizardry rules are extremely short, compared to the multi-paged rule-libraries required to play most modern role-playing games. Yet this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. âEdition Zeroâ is so powerful because itâs encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!

  • Finch, Matt J.

    Idioma: Inglés

    Publicado por Frog God Games, 2020

    ISBN 10: 1622839587 ISBN 13: 9781622839582

    Librería: The Book Files, Broken Arrow, OK, Estados Unidos de America

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 78,06

    Envío por EUR 4,73
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    Cantidad disponible: 1 disponibles

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    Soft cover. Condición: Very Good. Otus, Erol Ilustrador. WE SHIP DAILY! Ex-library. Book has minor wear and typical library marks. Clean and unmarked inside. ***PROMPT, PROFESSIONAL SERVICE!***.

  • Finch, Matt J.

    Idioma: Inglés

    Publicado por Frog God Games, 2020

    ISBN 10: 1622839587 ISBN 13: 9781622839582

    Librería: Chris Korczak, Bookseller, IOBA, Easthampton, MA, Estados Unidos de America

    Miembro de asociación: IOBA SNEAB

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 85,87

    Envío por EUR 3,44
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    Cantidad disponible: 1 disponibles

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    paperback. Condición: Very Good. Otus, Erol Ilustrador. Very mild shelfwear. I note every flaw I find, so buy with confidence.

  • Publicado por Frog God Games

    Librería: Chris Korczak, Bookseller, IOBA, Easthampton, MA, Estados Unidos de America

    Miembro de asociación: IOBA SNEAB

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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    EUR 40,82

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    Cantidad disponible: 1 disponibles

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    hardcover. Condición: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.

  • Imagen del vendedor de Swords & Wizardry Complete Rulebook VG a la venta por Chris Korczak, Bookseller, IOBA

    Finch

    Publicado por S&W

    Librería: Chris Korczak, Bookseller, IOBA, Easthampton, MA, Estados Unidos de America

    Miembro de asociación: IOBA SNEAB

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

    Contactar al vendedor

    EUR 70,98

    Envío por EUR 3,44
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

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    Paperback. Condición: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.

  • Matthew Finch

    Publicado por Frog God Games, 1999

    Librería: Noble Knight Games, Fitchburg, WI, Estados Unidos de America

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

    Contactar al vendedor

    EUR 283,93

    Envío por EUR 5,13
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

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    Hardcover. Condición: Very Good. Frog God Games Swords & Wizardry Complete (Frog God Games) Swords & Wizardry Complete Rulebook (2nd Printing) (Collector's Edition) (EX/NM) (#24 of 50)Manufacturer: Frog God GamesProduct Line: Swords & Wizardry Complete (Frog God Games)Type: HardcoverCopyright Date: 2013Author: Matthew FinchPage Count: 144Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX/NM - #24 of 50. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:This book expands the Swords and Wizardry Core Rules to cover all of the early phase supplements from the 1970âs. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced by Frog God Games.This is the game you played 20 years ago. Itâs true to the original style and philosophy that made the game great. No âSpot Checksâ here. Simple, flexible rules that allow players and game masters alike to roll play and roleplay. This stand-alone tome provides all the rules you need to play the game. Its easily transferable as a rules set for other retro-clone games as well as those old dusty modules you still have in the attic.In 1974, Gary Gygax (1938-2008) and Dave Arneson (1947-2009) wrote the worldâs first fantasy role-playing game, a simple and very flexible set of rules that launched an entirely new genre of gaming. In the year 2000, Wizards of the Coast, Inc. (holder of the âDungeons & Dragonsâ trademark) released the âOpen Game License,â which allows third parties, like us, to use various intellectual properties historically associated with the Dungeons & Dragons game â" although not the actual trademarked name itself, and with specific terms and restrictions.This book is an unofficial, âre-statedâ version of the original Gygax & Arneson rules (0e), created using the Open Game License. This original game consisted of a boxed set of three booklets: Men & Magic, Monsters & Treasure, and The Underworld & Wilderness Adventures. Four supplements were also written by Gary Gygax, Rob Kuntz and others between 1975 and 1977, containing options for expanding the game with new rules. Collectively, all those booklets are often referred to as â0e,â standing for âzero edition,â and we mention the âOriginal Gameâ from time to time in this book, as a reference point. Swords & Wizardry re-describes selected rules from all seven of the Original Game booklets, taking some and leaving some. In general, Swords & Wizardry adopts class, monster, and spell rules from all the supplements, but sticks to the simpler combat mechanics from the boxed set and the first supplement only. Tim Kask, the first editor of the Dragon Magazine, the first employee of TSR, Inc., and the editor of Supplements 2-4 for Original Dungeons & Dragons, has more to say about that in the Foreword.The Swords & Wizardry rules are extremely short, compared to the multi-paged rule-libraries required to play most modern role-playing games. Yet this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. âEdition Zeroâ is so powerful because itâs encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!This book is part of a signed & numbered, Collector's Edition of 30 copies! These copies have a genuine leather cover.