Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Publicado por Springer International Publishing AG, CH, 2022
ISBN 10: 3031040236 ISBN 13: 9783031040238
Idioma: Inglés
Librería: Rarewaves.com UK, London, Reino Unido
EUR 33,14
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Añadir al carritoPaperback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Publicado por Springer International Publishing AG, CH, 2022
ISBN 10: 3031040236 ISBN 13: 9783031040238
Idioma: Inglés
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 36,75
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Añadir al carritoPaperback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
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Publicado por Springer International Publishing AG, CH, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: Rarewaves.com UK, London, Reino Unido
EUR 42,85
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Añadir al carritoHardback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Publicado por Springer International Publishing AG, CH, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 47,11
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Añadir al carritoHardback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Publicado por Springer International Publishing, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: Buchpark, Trebbin, Alemania
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Añadir al carritoCondición: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher.
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Publicado por Springer International Publishing AG, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 48,78
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Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Publicado por Springer International Publishing, 2022
ISBN 10: 3031040236 ISBN 13: 9783031040238
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 42,79
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Publicado por Springer International Publishing AG, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
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EUR 55,59
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Librería: California Books, Miami, FL, Estados Unidos de America
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Publicado por Springer International Publishing, Springer Nature Switzerland, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 53,49
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Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Librería: Chiron Media, Wallingford, Reino Unido
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Librería: Revaluation Books, Exeter, Reino Unido
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Añadir al carritoHardcover. Condición: Brand New. 450 pages. 9.25x6.10x1.22 inches. In Stock.
Librería: Basi6 International, Irving, TX, Estados Unidos de America
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Añadir al carritoCondición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Librería: Books Puddle, New York, NY, Estados Unidos de America
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Añadir al carritoCondición: New. 1st ed. 2023 edition NO-PA16APR2015-KAP.
Librería: California Books, Miami, FL, Estados Unidos de America
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Publicado por Springer Nature Switzerland, Springer International Publishing Okt 2022, 2022
ISBN 10: 3031040236 ISBN 13: 9783031040238
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 42,79
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologiesSonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 452 pp. Englisch.
Publicado por Springer International Publishing, 2022
ISBN 10: 3031040201 ISBN 13: 9783031040207
Idioma: Inglés
Librería: moluna, Greven, Alemania
EUR 57,84
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Añadir al carritoCondición: New. This book is open access, which means that you have free and unlimited accessAn audio-first perspective to virtual reality for which plausible and convincing sounds are indispensableReviews the key advances in auralization and spatial audio.
Publicado por Springer-Nature New York Inc, 2022
ISBN 10: 3031040236 ISBN 13: 9783031040238
Idioma: Inglés
Librería: Revaluation Books, Exeter, Reino Unido
EUR 73,70
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Añadir al carritoPaperback. Condición: Brand New. 450 pages. 9.25x6.10x0.91 inches. In Stock.