Publicado por O'Reilly Media (edition 1), 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
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Publicado por O'Reilly Media (edition 1), 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
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Añadir al carritoPaperback. Condición: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
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Publicado por O'Reilly Media 7/12/2022, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
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Original o primera edición
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Añadir al carritoSoft cover. Condición: New. 1st Edition. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
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Publicado por O'Reilly Media, Inc, USA, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
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Publicado por O'Reilly Media, Inc, USA, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
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Añadir al carritoPaperback. Condición: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
Publicado por O'Reilly Media, Inc, USA, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
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Publicado por Oreilly & Associates Inc, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
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Añadir al carritoPaperback. Condición: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
Publicado por O'reilly Media Jul 2022, 2022
ISBN 10: 1492089923 ISBN 13: 9781492089926
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 60,25
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.
EUR 63,15
Cantidad disponible: 6 disponibles
Añadir al carritoPaperback. Condición: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.