Librería: Book Dispensary, Concord, ON, Canada
EUR 33,50
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Añadir al carritoSoft cover. Condición: Very Good. VERY GOOD softcover, no marks in text; a clean, gently used copy. Book.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 72,89
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Añadir al carritoCondición: New. In English.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 69,63
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Añadir al carritoPF. Condición: New.
Publicado por Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, DE, 2014
ISBN 10: 1430263377 ISBN 13: 9781430263371
Idioma: Inglés
Librería: Rarewaves.com UK, London, Reino Unido
Original o primera edición
EUR 90,42
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Añadir al carritoPaperback. Condición: New. 1st ed. Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project.Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required-only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you'll be able to follow the logic and easily adapt the principles to your own applications.The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn't matter if you're modeling the Lorentz force in an electromagnetic field or you're modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.
Publicado por Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, DE, 2014
ISBN 10: 1430263377 ISBN 13: 9781430263371
Idioma: Inglés
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
Original o primera edición
EUR 97,18
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Añadir al carritoPaperback. Condición: New. 1st ed. Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project.Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required-only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you'll be able to follow the logic and easily adapt the principles to your own applications.The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn't matter if you're modeling the Lorentz force in an electromagnetic field or you're modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.
Librería: Goodwill Books, Hillsboro, OR, Estados Unidos de America
EUR 41,34
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Añadir al carritoCondición: Acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 113,95
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Añadir al carritoCondición: New. pp. 508.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 41,34
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Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 75,94
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Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 147,63
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Añadir al carritoPaperback. Condición: Like New. Like New. book.
Librería: moluna, Greven, Alemania
EUR 68,62
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Añadir al carritoKartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Physics for JavaScript Games, Animation, and Simulations teaches JavaScript programmers how to incorporate real physics into their HTML5 games, animations, and simulations.Adrian Dobre has more than 15 years of experimental and computational mo.
Publicado por Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2014
ISBN 10: 1430263377 ISBN 13: 9781430263371
Idioma: Inglés
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 85,20
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 938.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 116,88
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Añadir al carritoCondición: New. Print on Demand pp. 508 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 119,51
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 508.