Paranoia flashbacks de rolston ken (3 resultados)
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Librería: Ox Cart Books, Rochester, NY, Estados Unidos de AmericaOx Cart Books
Contactar con el vendedorVendedor de 1 estrellasCondición: Usado - Bueno
EUR 46,11
Envío por EUR 4,03Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Soft cover. Condición: Very Good. Boards show only light shelf wear, otherwise an unmarked, clean and solid copy in Very Good condition. See photos.

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Librería: Chris Korczak, Bookseller, IOBA, Easthampton, MA, Estados Unidos de AmericaChris Korczak, Bookseller, IOBA
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 117,49
Envío por EUR 3,57Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Very Good. Hardcover. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Editorial: Mongoose Publishing, 1999
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Librería: Noble Knight Games, Fitchburg, WI, Estados Unidos de AmericaNoble Knight Games
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 78,39
Envío por EUR 5,33Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Añadir al carritoHardcover. Condición: Very Good. Mongoose Publishing Paranoia XP Flashbacks #2 (VG+/NM) Manufacturer: Mongoose Publishing Product Line: Paranoia XP Type: Hardcover Code: MGP6650-HC Copyright Date: 2007 Author: Ken Rolston, Erick Wujcik, Edward Bolme Page Count: 96 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Wizards? Lizardmen? A dungeon? In PARANOIA? Sure. Not only can your players get blown up, back-stabbed, betrayed, hosed, incinerated, crushed and repeatedly executed, but in this mission they can also get turned into a collie, devoured by a dragon, munched by a tiger, chopped in half by a gargoyle, soul-sucked by a specter, drowned, then ripped apart by killer penguins. PARANOIA is a reincarnation of the Good Old Days. PARANOIA has lots of action and mayhem, lots of bizarre and implausible oddities, lots of unconventional problems requiring unconventional solutions, ample opportunities for improvisation and humor, and a freewheeling and irresponsible attitude toward rules. We Famous Game Designers trace the gameâs humble beginnings back to stupid, cheerful dungeon crawls where we gathered loot and vorpal swords as we tumbled into pit traps, swapped riddles with sphinxes and hewed the heads from many an orc. It is with a deep nostalgia and heart-felt pride that we return to plunder the rich resources of our primitive origins and transform them into a dream PARANOIA mission. Evil wizards. Loathsome servitors. Torchlit subterranean corridors. Fireballs. Wandering Monster Tables. And Our Heroes, caught between The Computer and the Forces of the Unknown.…