Idioma: Inglés
Publicado por Addison Wesley Professional, 2003
ISBN 10: 0321173481 ISBN 13: 9780321173485
Librería: Better World Books: West, Reno, NV, Estados Unidos de America
EUR 6,78
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: Very Good. 4th. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Idioma: Inglés
Publicado por Addison Wesley Professional, 2003
ISBN 10: 0321173481 ISBN 13: 9780321173485
Librería: Better World Books Ltd, Dunfermline, Reino Unido
EUR 6,59
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. 4th. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: HPB-Emerald, Dallas, TX, Estados Unidos de America
EUR 17,01
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
EUR 20,52
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2013
ISBN 10: 0321773039 ISBN 13: 9780321773036
Librería: Mahler Books, PFLUGERVILLE, TX, Estados Unidos de America
EUR 16,81
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. This book is in very good condition; no remainder marks. It does have some cover shelfwear, edge wear, corner wear. Inside pages are clean. ; 7 X 2 X 9 inches; 935 pages.
Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de America
EUR 20,68
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: very_good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in very good condition! The cover and any other included accessories are also in very good condition showing some minor use. The spine is straight, there are no rips tears or creases on the cover or the pages.
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 31,76
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 32,14
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: Goodbooks Company, Springdale, AR, Estados Unidos de America
EUR 31,35
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
Librería: WeBuyBooks, Rossendale, LANCS, Reino Unido
EUR 27,34
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Librería: Friends of Pima County Public Library, Tucson, AZ, Estados Unidos de America
EUR 32,61
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very Good. Clean pages. Proceeds benefit the Pima County Public Library system, which serves Tucson and southern Arizona. Slight edge wear and bumping.
Librería: Phatpocket Limited, Waltham Abbey, HERTS, Reino Unido
EUR 27,81
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Librería: Sunshine State Books, Lithia, FL, Estados Unidos de America
EUR 37,25
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Good. 3rd ed. Paperback--spine tight--pages unmarked--cover moderate wear.
Idioma: Inglés
Publicado por Packt Publishing 9/28/2018, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 46,83
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. OpenGL 4 Shading Language Cookbook. Book.
Idioma: Inglés
Publicado por Pearson Education, Limited, 2004
ISBN 10: 032117383X ISBN 13: 9780321173836
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 48,02
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. 4 Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 46,22
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 49,67
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Brit Books, Milton Keynes, Reino Unido
EUR 30,85
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 59,01
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics.OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). You will learn how to use noise in shaders and how to use compute shaders.The book provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer-graphics applications.What you will learnCompile, debug, and communicate with shader programsUse compute shaders for physics, animation, and general computingLearn about features such as shader storage buffer objects and image load/storeUtilize noise in shaders and learn how to use shaders in animationsUse textures for various effects including cube maps for reflection or refractionUnderstand physically based reflection models and the SPIR-V Shader binaryLearn how to create shadows using shadow maps or shadow volumesCreate particle systems that simulate smoke, fire, and other effectsWho this book is forIf you are a graphics programmer looking to learn the GLSL shading language, this book is for you. A basic understanding of 3D graphics and programming experience with C++ are required.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 62,09
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 62,71
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics.OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). You will learn how to use noise in shaders and how to use compute shaders.The book provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer-graphics applications.What you will learnCompile, debug, and communicate with shader programsUse compute shaders for physics, animation, and general computingLearn about features such as shader storage buffer objects and image load/storeUtilize noise in shaders and learn how to use shaders in animationsUse textures for various effects including cube maps for reflection or refractionUnderstand physically based reflection models and the SPIR-V Shader binaryLearn how to create shadows using shadow maps or shadow volumesCreate particle systems that simulate smoke, fire, and other effectsWho this book is forIf you are a graphics programmer looking to learn the GLSL shading language, this book is for you. A basic understanding of 3D graphics and programming experience with C++ are required.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 53,16
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
EUR 49,93
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Packt Publishing 2018-09-28, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: Chiron Media, Wallingford, Reino Unido
EUR 49,71
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 66,53
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 68,02
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 52,67
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 64,14
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Packt Publishing 2013-12-24, 2013
ISBN 10: 1782167021 ISBN 13: 9781782167020
Librería: Chiron Media, Wallingford, Reino Unido
EUR 60,73
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 61,14
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesBook DescriptionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics.OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). You will learn how to use noise in shaders and how to use compute shaders.The book provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer-graphics applications.What you will learnCompile, debug, and communicate with shader programsUse compute shaders for physics, animation, and general computingLearn about features such as shader storage buffer objects and image load/storeUtilize noise in shaders and learn how to use shaders in animationsUse textures for various effects including cube maps for reflection or refractionUnderstand physically based reflection models and the SPIR-V Shader binaryLearn how to create shadows using shadow maps or shadow volumesCreate particle systems that simulate smoke, fire, and other effectsWho this book is forIf you are a graphics programmer looking to learn the GLSL shading language, this book is for you. A basic understanding of 3D graphics and programming experience with C++ are required.