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Publicado por Packt Publishing 11/18/2022, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 44,79
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Añadir al carritoPaperback or Softback. Condición: New. Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint 1.39. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Publicado por Packt Publishing Limited, Birmingham, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: Grand Eagle Retail, Fairfield, OH, Estados Unidos de America
EUR 50,90
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Añadir al carritoPaperback. Condición: new. Paperback. An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much moreKey FeaturesUnderstand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook DescriptionBlender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.Youll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, youll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, youll use Dynamic Paint, Blenders modifier, and the physics system to create eye-catching animations.By the end of this Blender book, youll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. Youll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.What you will learnDiscover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is forIf youre a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. Youre expected to have basic knowledge of the Blender interface and how to use it. In this book, you'll learn how to use Mantaflow, rigid bodies, soft bodies, and Dynamic Paint in Blender to create realistic simulations and animations. You'll be able to understand the various settings and options to create the simulations that you need, and will then be able to apply what you've learned to your own projects. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Russell Books, Victoria, BC, Canada
EUR 49,21
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Añadir al carritopaperback. Condición: New. Special order direct from the distributor.
Publicado por Packt Publishing 2022-11, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: Chiron Media, Wallingford, Reino Unido
EUR 42,69
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 47,65
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 45,69
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 52,06
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Packt Publishing Limited, Birmingham, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: CitiRetail, Stevenage, Reino Unido
EUR 52,02
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Añadir al carritoPaperback. Condición: new. Paperback. An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much moreKey FeaturesUnderstand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook DescriptionBlender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.Youll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, youll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, youll use Dynamic Paint, Blenders modifier, and the physics system to create eye-catching animations.By the end of this Blender book, youll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. Youll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.What you will learnDiscover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is forIf youre a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. Youre expected to have basic knowledge of the Blender interface and how to use it. In this book, you'll learn how to use Mantaflow, rigid bodies, soft bodies, and Dynamic Paint in Blender to create realistic simulations and animations. You'll be able to understand the various settings and options to create the simulations that you need, and will then be able to apply what you've learned to your own projects. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
EUR 52,76
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Publicado por Packt Publishing Limited, Birmingham, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 73,03
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Añadir al carritoPaperback. Condición: new. Paperback. An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much moreKey FeaturesUnderstand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook DescriptionBlender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.Youll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, youll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, youll use Dynamic Paint, Blenders modifier, and the physics system to create eye-catching animations.By the end of this Blender book, youll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. Youll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.What you will learnDiscover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is forIf youre a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. Youre expected to have basic knowledge of the Blender interface and how to use it. In this book, you'll learn how to use Mantaflow, rigid bodies, soft bodies, and Dynamic Paint in Blender to create realistic simulations and animations. You'll be able to understand the various settings and options to create the simulations that you need, and will then be able to apply what you've learned to your own projects. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 48,35
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Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 53,46
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Publicado por Packt Publishing, Limited, 2022
ISBN 10: 1803234156 ISBN 13: 9781803234151
Idioma: Inglés
Librería: Majestic Books, Hounslow, Reino Unido
EUR 50,91
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Añadir al carritoCondición: New. Print on Demand pp. 368.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 64,77
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more Key Features: Understand Mantaflow to create fire and smoke simulations Learn to design satisfying animations using soft bodies and the cloth simulation Construct realistic physics animations with rigid bodies Book Description: Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies. You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations. By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations. What You Will Learn: Discover what Mantaflow is and how to use it effectively Understand domains, flows, and effectors, and why they are important Create realistic fire, smoke, and fluid simulations Produce satisfying soft and rigid body simulations with ease Use the cloth simulation to bring animated fabric to life Explore canvas and brush objects in Dynamic Paint to create eye-catching animations Who this book is for: If you're a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You're expected to have basic knowledge of the Blender interface and how to use it.