Librería: HPB-Red, Dallas, TX, Estados Unidos de America
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Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: WeBuyBooks, Rossendale, LANCS, Reino Unido
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Librería: HPB-Ruby, Dallas, TX, Estados Unidos de America
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Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Librería: Weird Books, Napa, CA, Estados Unidos de America
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Añadir al carritopaperback. Condición: Good. Very Good overall, slight bend to book. US orders shipped via US Mail. International orders shipped via DHL. Additional postage may be required on oversize books and sets. NO prison orders.
Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 43,70
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Publicado por Taylor & Francis Ltd, London, 2016
ISBN 10: 113892184X ISBN 13: 9781138921849
Idioma: Inglés
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 56,52
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developers design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process. Key FeaturesChapter objectives and examples with sample code make concepts easy to grasp Master questions and chapter summaries further help to solidify these concepts Feature boxes that contain important hints and things to note help keep readers on the right path This book uses a "building blocks" approach to game development and starts with the technology required to get things running Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 61,34
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Añadir al carritoCondición: New. pp. 320.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 70,84
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Añadir al carritoCondición: New. pp. 320.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 63,06
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Añadir al carritoPaperback. Condición: Brand New. 1st edition. 300 pages. 9.75x6.75x0.75 inches. In Stock.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 70,86
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Añadir al carritoCondición: New. pp. 320.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 67,79
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: New.
Publicado por Taylor & Francis Ltd, London, 2016
ISBN 10: 113892184X ISBN 13: 9781138921849
Idioma: Inglés
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 62,12
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developers design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process. Key FeaturesChapter objectives and examples with sample code make concepts easy to grasp Master questions and chapter summaries further help to solidify these concepts Feature boxes that contain important hints and things to note help keep readers on the right path This book uses a "building blocks" approach to game development and starts with the technology required to get things running Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 106,99
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 97,60
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Añadir al carritoPaperback. Condición: Like New. Like New. book.
EUR 76,52
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer's design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process. Key FeaturesChapter objectives and examples with sample code make concepts easy to graspMaster questions and chapter summaries further help to solidify these conceptsFeature boxes that contain important hints and things to note help keep readers on the right pathThis book uses a 'building blocks' approach to game development and starts with the technology required to get things runningEach chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core conceptsSubsequent chapters will demonstrate new features, building upon the knowledge of previous examples.