Computer graphics practice tutorial de kong ling (3 resultados)

Autor
Título
Refinar con la Búsqueda avanzada

Filtrar la búsqueda

  • Libros (3)

  • Nuevo (3)

a

Intervalo de precios personalizado (EUR)

a

    • Idioma: Inglés

      Editorial: Tsinghua University Press, 2025

      7302682178 / 9787302682172

      • Tapa blanda

      Librería: liu xing, Nanjing, JS, Chinaliu xing

      Vendedor de 5 estrellas
      Contactar con el vendedor

      Condición: Nuevo

      EUR 94,53

      Envío por EUR 15,69 
      Se envía de China a Estados Unidos de America

      Cantidad disponible: 1 disponibles

      paperback. Condición: New. Paperback. Pub Date: 2025-03 Pages: 368 Publisher: Tsinghua University Press This book is a companion volume to *Fundamentals of Computer Graphics (Visual C++ Edition)* (3rd Edition) (ISBN 978-7-302-66306-5). The guiding principle is to combine the principles of computer graphics with practical application. cultivating application-oriented talents who understand algorithms and can program. This book uses the object-oriented programming language C++ to write computer graphics algorithms. and t.

    • Idioma: Chino

      Editorial: Tsinghua University Press

      7302489475 / 9787302489474

      • Tapa blanda

      Librería: liu xing, Nanjing, JS, Chinaliu xing

      Vendedor de 5 estrellas
      Contactar con el vendedor

      Condición: Nuevo

      EUR 78,06

      Envío por EUR 15,69 
      Se envía de China a Estados Unidos de America

      Cantidad disponible: 5 disponibles

      paperback. Condición: New. Language:Chinese.Paperback. Pub Date: 2019-03-01 Pages: 339 Publisher: Tsinghua University Press Computer Graphics is focused on discipline practices. For computer science students. the focus is learning graphics programming. This book gives the Fundamentals of Computer Graphics course (Visual C ++ version) based on Visual C ++ MFC framework of the (first .

    • 7121385333 / 9787121385339

      • Tapa blanda

      Librería: liu xing, Nanjing, JS, Chinaliu xing

      Vendedor de 5 estrellas
      Contactar con el vendedor

      Condición: Nuevo

      EUR 86,95

      Envío por EUR 15,69 
      Se envía de China a Estados Unidos de America

      Cantidad disponible: 5 disponibles

      paperback. Condición: New. Paperback. Pub Date: 232 Language: Chinese Publisher: Electronic Industry Press This book is mainlined by realistic graphics. and 23 theoretical knowledge points are selected. and 23 supporting experiments are given. The basic theory and algorithm of 3D computer graphics is explained in three-dimensional animation. The theoretical part mainly includes double buffering .