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Añadir al carritoPaperback or Softback. Condición: New. Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio 1.43. Book.
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ISBN 10: 1484283422 ISBN 13: 9781484283424
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Añadir al carritoPaperback. Condición: new. Paperback. Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more.Author Victor Brusca walks you through the games code, scripts, and overall structure, all the while showing you how the code works within the Unity engine to define a complete, refined game. Starting with game specifications, the book covers base classes, basic interaction classes, advanced interaction classes, helper classes, input classes, and abstraction of raw input. Next, you'll dive into the menu system and see how a full, complete menu and HUD are coded and set up in the project through a detailed review of the code and working examples. Subsequently, youll gain insight on player and game state management, and the author will demystify the component-based structure of Unity games by demonstrating how to maintain order and centralization. Lastly, you will review pertinent build and project settings while learning techniques to profile and check the performance of your games, and tie it all together by building a new racetrack for the included game project.On completing this book, youll have gained experience through the detailed review of a hover car racing game using C#, Unity Coding, Visual Studio, Unity C# Project Management, Unity Environment, Unity Project Management and more.What You Will LearnUnderstand Unity project design and implementation with regard to code base and scene hierarchy/game objectsLearn to implement game mechanics connected to Unity scene game objects with working demonstrationsReview professional topics,such as AI opponents, data persistence, menu systems, etc., and implement in the included projectCreate a complete game from ground up using prefab models and the code reviewed throughout the textWho This Book Is ForReaders with some coding experience, an understanding of classes in an OOP language, and solid experience using the Unity Editor. The code is reviewed and explained in detail on a class-by-class basis while also providing an overview of the overall structure of the code base, project, and scenes. Intermediate to Pro level readers Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Añadir al carritoPaperback. Condición: new. Paperback. Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more.Author Victor Brusca walks you through the games code, scripts, and overall structure, all the while showing you how the code works within the Unity engine to define a complete, refined game. Starting with game specifications, the book covers base classes, basic interaction classes, advanced interaction classes, helper classes, input classes, and abstraction of raw input. Next, you'll dive into the menu system and see how a full, complete menu and HUD are coded and set up in the project through a detailed review of the code and working examples. Subsequently, youll gain insight on player and game state management, and the author will demystify the component-based structure of Unity games by demonstrating how to maintain order and centralization. Lastly, you will review pertinent build and project settings while learning techniques to profile and check the performance of your games, and tie it all together by building a new racetrack for the included game project.On completing this book, youll have gained experience through the detailed review of a hover car racing game using C#, Unity Coding, Visual Studio, Unity C# Project Management, Unity Environment, Unity Project Management and more.What You Will LearnUnderstand Unity project design and implementation with regard to code base and scene hierarchy/game objectsLearn to implement game mechanics connected to Unity scene game objects with working demonstrationsReview professional topics,such as AI opponents, data persistence, menu systems, etc., and implement in the included projectCreate a complete game from ground up using prefab models and the code reviewed throughout the textWho This Book Is ForReaders with some coding experience, an understanding of classes in an OOP language, and solid experience using the Unity Editor. The code is reviewed and explained in detail on a class-by-class basis while also providing an overview of the overall structure of the code base, project, and scenes. Intermediate to Pro level readers Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
ISBN 10: 1484283422 ISBN 13: 9781484283424
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Publicado por Continental Academy Press, London
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Añadir al carritoSoftcover. Condición: New. Estado de la sobrecubierta: no dj. First. Advanced Game Development with Unity Engine is a cutting-edge, in-depth guide to creating complex, engaging games using the Unity engine. By highlighting the latest features, techniques, and best practices, this book offers a valuable resource for experienced game developers seeking to push the boundaries of game development. Publication Year: 2025. SHIPPING TERMS - Depending on your location we may ship your book from the following locations: France, United Kingdom, India, Australia, Canada or the USA. This item is printed on demand.
Publicado por Continental Academy Press, London
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Añadir al carritoSoftcover. Condición: New. Estado de la sobrecubierta: no dj. First. Advanced Game Development with Unity is a comprehensive guide that takes readers to the next level of game development using the Unity game engine. By exploring the advanced features and techniques of Unity, this book shows readers how to create complex game mechanics, implement physics and animation, and optimize game performance. With a focus on practical application, this book provides detailed examples and code snippets to help readers master the art of game development, making it an essential resource for anyone interested in game development, Unity, or 3D graphics. Publication Year: 2025. SHIPPING TERMS - Depending on your location we may ship your book from the following locations: France, United Kingdom, India, Australia, Canada or the USA. This item is printed on demand.
Publicado por Packt Publishing Limited, 2017
ISBN 10: 1783550775 ISBN 13: 9781783550777
Idioma: Inglés
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Publicado por Packt Publishing Limited, 2017
ISBN 10: 1783550775 ISBN 13: 9781783550777
Idioma: Inglés
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