Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 19,16
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Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 20,55
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 24,24
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
EUR 21,00
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 20,99
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Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 22,73
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 21,54
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Godot 4 is rewriting the playbook for indie game development-with a fully modern 2D and 3D engine, a robust scripting language, and a powerful scene system designed for rapid prototyping and professional-grade releases. The Godot 4 Game Maker's Handbook is your complete companion to learning and mastering Godot from the ground up-written clearly, professionally, and loaded with working examples, real-world techniques, and production-ready workflows. This is not just a surface-level guide. This book was written by a veteran game developer and technical writer with years of experience working with open-source game engines and production environments. Every chapter reflects real practical insight-not just theory or copied tutorials. Whether you're building your first game or optimizing a 3D release for WebGL, this handbook will meet you at your level and guide you forward. About the Technology: Godot 4 is a fast, lightweight, cross-platform game engine that's completely free and open source-without royalties or licensing headaches. It offers a powerful 2D engine, an advanced 3D renderer, and a scripting environment that supports both GDScript and visual scripting, making it ideal for solo developers, small teams, educators, and indie studios. What's Inside: A clear, hands-on introduction to Godot 4's new features and editor layoutComplete coverage of the scene system, node hierarchy, and instancingFull scripting lessons in both GDScript and visual scripting-with working examples2D and 3D game development walkthroughs, including "Rocket Escape" and "Maze Runner"UI creation with Control nodes, responsive design, and HUD techniquesAudio, particle systems, shaders, and game feel enhancementsSave systems, data persistence, debugging, and performance profilingExporting for desktop, mobile, and web-with tips for itch.io, Steam, and beyondPlus a full appendix of cheat sheets, shortcuts, asset libraries, and community linksWho This Book Is For: This book is perfect for beginners with zero experience, hobbyists looking to build polished projects, students learning game development, or professionals seeking to explore Godot as an alternative to Unity or Unreal. Whether you're an artist, a coder, or both-this book is written to guide you without jargon or fluff. Godot 4 is exploding in popularity, and it's quickly becoming the go-to engine for modern indie devs and educators. If you want to stay relevant and efficient in today's evolving game dev landscape, the time to learn it is now-while opportunities are fresh and competition is still low. Perception of Time: With focused, example-driven lessons and no filler, you'll start building functional scenes and interactive gameplay within the first few chapters. In just a weekend, you can have a working 2D prototype. Within a few weeks, a fully playable project. Stop jumping between scattered tutorials. Start building confidently with a trusted guide.Grab your copy of The Godot 4 Game Maker's Handbook today-and turn your game ideas into reality. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 25,50
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Godot 4 is rewriting the playbook for indie game development-with a fully modern 2D and 3D engine, a robust scripting language, and a powerful scene system designed for rapid prototyping and professional-grade releases. The Godot 4 Game Maker's Handbook is your complete companion to learning and mastering Godot from the ground up-written clearly, professionally, and loaded with working examples, real-world techniques, and production-ready workflows. This is not just a surface-level guide. This book was written by a veteran game developer and technical writer with years of experience working with open-source game engines and production environments. Every chapter reflects real practical insight-not just theory or copied tutorials. Whether you're building your first game or optimizing a 3D release for WebGL, this handbook will meet you at your level and guide you forward. About the Technology: Godot 4 is a fast, lightweight, cross-platform game engine that's completely free and open source-without royalties or licensing headaches. It offers a powerful 2D engine, an advanced 3D renderer, and a scripting environment that supports both GDScript and visual scripting, making it ideal for solo developers, small teams, educators, and indie studios. What's Inside: A clear, hands-on introduction to Godot 4's new features and editor layoutComplete coverage of the scene system, node hierarchy, and instancingFull scripting lessons in both GDScript and visual scripting-with working examples2D and 3D game development walkthroughs, including "Rocket Escape" and "Maze Runner"UI creation with Control nodes, responsive design, and HUD techniquesAudio, particle systems, shaders, and game feel enhancementsSave systems, data persistence, debugging, and performance profilingExporting for desktop, mobile, and web-with tips for itch.io, Steam, and beyondPlus a full appendix of cheat sheets, shortcuts, asset libraries, and community linksWho This Book Is For: This book is perfect for beginners with zero experience, hobbyists looking to build polished projects, students learning game development, or professionals seeking to explore Godot as an alternative to Unity or Unreal. Whether you're an artist, a coder, or both-this book is written to guide you without jargon or fluff. Godot 4 is exploding in popularity, and it's quickly becoming the go-to engine for modern indie devs and educators. If you want to stay relevant and efficient in today's evolving game dev landscape, the time to learn it is now-while opportunities are fresh and competition is still low. Perception of Time: With focused, example-driven lessons and no filler, you'll start building functional scenes and interactive gameplay within the first few chapters. In just a weekend, you can have a working 2D prototype. Within a few weeks, a fully playable project. Stop jumping between scattered tutorials. Start building confidently with a trusted guide.Grab your copy of The Godot 4 Game Maker's Handbook today-and turn your game ideas into reality. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.