Idioma: Chino
Publicado por Tsinghua University Press, 2013
ISBN 10: 730231599X ISBN 13: 9787302315995
Librería: liu xing, Nanjing, JS, China
EUR 94,88
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2013-03-01 Pages: 339 Language: Chinese Publisher: Tsinghua University Press Graphics Shaders : Theory and Practice ( 2nd Edition ) elaborated with shader programs related to the design and efficient solutions and appropriate data structures and algorithms . including the fixed function pipeline . OpenG development shader shader basic concept. the use glman. GLSL shader language . illumination . vertex shader . fragment shader and surface appearance . fragment shader the .Four Satisfaction guaranteed,or money back.