Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 56,27
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 53,87
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Publicado por Packt Publishing 5/17/2024, 2024
ISBN 10: 1803244119 ISBN 13: 9781803244112
Idioma: Inglés
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 53,17
Convertir monedaCantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Cinematic Photoreal Environments in Unreal Engine 5: Create captivating worlds and unleash the power of cinematic tools without coding 2.05. Book.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 50,83
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 54,26
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 56,26
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Publicado por Packt Publishing Limited, GB, 2024
ISBN 10: 1803244119 ISBN 13: 9781803244112
Idioma: Inglés
Librería: Rarewaves.com UK, London, Reino Unido
EUR 71,90
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. This book will help you understand UE 5 environment creation fundamentals to represent environments realistically and improve pipelines, from marketing to high-end movie production. You'll also learn how to make pre-visualization faster than ever.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 61,22
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Packt Publishing Limited, GB, 2024
ISBN 10: 1803244119 ISBN 13: 9781803244112
Idioma: Inglés
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 76,68
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. This book will help you understand UE 5 environment creation fundamentals to represent environments realistically and improve pipelines, from marketing to high-end movie production. You'll also learn how to make pre-visualization faster than ever.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 86,22
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 57,86
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 63,99
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Publicado por Packt Publishing Limited, 2024
ISBN 10: 1803244119 ISBN 13: 9781803244112
Idioma: Inglés
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 62,90
Convertir monedaCantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 80,96
Convertir monedaCantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni VisaiKey Features Implement advanced shaders, effects, and post-processing to make your environment look cinematic Explore techniques for achieving realistic graphic complexity with incredible performance Create your own materials and enhance the visuals of your gaming environment Purchase of the print or Kindle book includes a free PDF Elektronisches BuchBook DescriptionAs Unreal Engine 5 continues to conquer all industries thanks to its real-time technology, UE skills are becoming more sought after than ever. This three-part book covers all the processes behind the creation of a stunning environment in UE 5.Starting with the steps for installing the game engine and learning about its potential, you'll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you'll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you'll know everything you need to create a fascinating and realistic environment. The final part of this book will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing tools, and by rendering a photorealistic shot in the last chapter.By the end of this Unreal Engine book, you'll be able to create outstanding and realistic environments using the powerful tools provided by UE as well as have an understanding of the importance of filming and composition in world building.What you will learn Generate a Master Material to create hundreds of different material instances Explore lighting principles and apply them to UE lighting systems Evaluate the pros and cons of real-time rendering in the world-building process Build massive landscapes with procedural materials, heightmap, landmass, and water Populate an environment with realistic assets using Foliage and Megascan Master the art of crafting stunning shots with Sequencer Enhance visual quality with Post Process Volume and Niagara Produce a photorealistic shot using the Movie Render QueueWho this book is forIf you are a creative director, designer, or creator with a passion for technology and CGI, this UE 5 book is for you. Game developers and tech artists will also benefit from this book as it can help them understand an environment artist's workflow and how to optimize performance.Table of Contents Creating Your First Project in Unreal Engine 5 Navigating the Unreal Engine 5 Interface Exploring Unreal Engine 5 Project Structure Importing and Working with Assets Mastering Materials and Shading Illuminating Your World with Lighting Exploring Nanite, RVTs, and the World Partition Tool Utilizing the Megascans Library Mastering Landscape and Terrain Creating Diverse Environments with Plugins Crafting Cinematic Shots with Cameras and Sequencer Enhancing Scenes with Post-Processing and Niagara Rendering and Exporting Cinematic Shots.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 89,56
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 92,35
Convertir monedaCantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.