Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 15,66
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Pen & Sword Books Ltd, South Yorkshire, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 18,00
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements. 120 integrated colour illustrations Many tabletop wargamers attempt to write their own rules or modify existing commercial sets, this unique book gives clear, practical advice on how to do either. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 18,59
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Brand New.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 16,83
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Pen and Sword Books Ltd, GB, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 20,02
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements.
Idioma: Inglés
Publicado por Pen and Sword Books Ltd, GB, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 21,06
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements.
Idioma: Inglés
Publicado por Pen and Sword Books Ltd, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 17,30
Cantidad disponible: 9 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Book Bunker USA, Havertown, PA, Estados Unidos de America
EUR 18,85
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. *Brand new* Ships from USA.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Speedyhen LLC, Hialeah, FL, Estados Unidos de America
EUR 23,68
Cantidad disponible: 18 disponibles
Añadir al carritoCondición: NEW.
Idioma: Inglés
Publicado por Pen and Sword Military, Barnsley, UK, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: BookAddiction (IOBA, IBooknet), Canterbury, Reino Unido
Miembro de asociación: IOBA
EUR 17,84
Cantidad disponible: 1 disponibles
Añadir al carritoSoftcover. Condición: Near Fine. Estado de la sobrecubierta: N/A. 158pp, some in-text colour illustrations. Pictorial laminated light card covers. 8vo. Light wear to covers. Text block edges just starting to tan; just affecting page margins. Otherwise, internally neat, clean, bright and tight. This copy from the library of the late George R P Gush. Gush was head of history at West Kent College but is perhaps better remembered as a key contributor to the development of early wargaming, and as an active wargamer especially in Renaissance wargames. His Renaissance Armies (1975) has become a classic work on the topic. He founded the Tunbridge Wells Wargames Society in the late 1960s, remaining its chairman until 2007. A regular contributor to various wargaming and modelling magazines, he authored with Andrew Finch A Guide to Wargaming (1980) and the well-regarded Wargames Rules for Fifteenth to Seventeenth Centuries.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 17,01
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 192 pages. 9.75x9.75x6.75 inches. In Stock.
Idioma: Inglés
Publicado por Pen & Sword Military 2016-12-01, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Chiron Media, Wallingford, Reino Unido
EUR 13,76
Cantidad disponible: 9 disponibles
Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 18,18
Cantidad disponible: 9 disponibles
Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 21,22
Cantidad disponible: 9 disponibles
Añadir al carritoCondición: new.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 17,29
Cantidad disponible: 7 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 19,32
Cantidad disponible: 7 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 25,29
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 192 pages. 9.75x9.75x6.75 inches. In Stock.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 26,35
Cantidad disponible: 9 disponibles
Añadir al carritoCondición: New. . 2016. Paperback. . . . .
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 18,78
Cantidad disponible: 9 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 3 working days.
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 31,67
Cantidad disponible: 9 disponibles
Añadir al carritoCondición: New. . 2016. Paperback. . . . . Books ship from the US and Ireland.
Idioma: Inglés
Publicado por Pen & Sword Books Ltd, South Yorkshire, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: CitiRetail, Stevenage, Reino Unido
EUR 15,57
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements. 120 integrated colour illustrations Many tabletop wargamers attempt to write their own rules or modify existing commercial sets, this unique book gives clear, practical advice on how to do either. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Pen and Sword Military, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Speedyhen, Hertfordshire, Reino Unido
EUR 15,58
Cantidad disponible: 9 disponibles
Añadir al carritoCondición: NEW.
Idioma: Inglés
Publicado por Pen and Sword Books Ltd, GB, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 22,77
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements.
Idioma: Inglés
Publicado por Pen & Sword Books Ltd, South Yorkshire, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 35,66
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements. 120 integrated colour illustrations Many tabletop wargamers attempt to write their own rules or modify existing commercial sets, this unique book gives clear, practical advice on how to do either. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 21,09
Cantidad disponible: 5 disponibles
Añadir al carritoCondición: New. Many tabletop wargamers attempt to write their own rules or modify existing commercial sets, this unique book gives clear, practical advice on how to do either.KlappentextrnrnOffers clear, practical advice on how to write rules and modify ex.
Idioma: Inglés
Publicado por Pen & Sword Books Ltd Dez 2016, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 20,58
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - \*Many tabletop wargamers attempt to write their own rules or modify existing commercial sets, this unique book gives clear, practical advice on how to do either. \*Expert authors: Rick Priestley, chief creator of Warhammer, the most commercially successful wargame of all time, is a legend in wargaming circles and John Lambshead is also an experienc.
Idioma: Inglés
Publicado por Pen and Sword Books Ltd, GB, 2016
ISBN 10: 1783831480 ISBN 13: 9781783831487
Librería: Rarewaves.com UK, London, Reino Unido
EUR 17,71
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop's phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing 'realism' (be it in a historical or a fantasy/sci-fi context) with playability.They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements.
EUR 23,10
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Tabletop Wargames: A Designers' and Writers' Handbook | John Lambshead (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2016 | Pen & Sword Books Ltd | EAN 9781783831487 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.