Isbn: 9781534428720 - the battle (12 resultados)

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  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

    Vendedor de 5 estrellas
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    Condición: Usado - Aceptable

    EUR 3,21

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Condición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

    Vendedor de 5 estrellas
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    Condición: Usado - Bueno

    EUR 3,21

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 4 disponibles

    Condición: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.

  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Orion Tech, Kingwood, TX, Estados Unidos de AmericaOrion Tech

    Vendedor de 5 estrellas
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    Condición: Usado - Aceptable

    EUR 3,71

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    Cantidad disponible: 1 disponible

    Hardcover. Condición: Good.

  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
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    Condición: Usado - Aceptable

    EUR 5,04

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    Cantidad disponible: 1 disponible

    Hardback. Condición: Good. The game begins again in this gripping follow-up to exciting, clever (Booklist) The Gauntlet that's a futuristic Middle Eastern Zathura meets Ready Player One Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime--The MasterMind--and the pair aim to get revenge on the Mirza clan. Together, they've rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn't always take you exactly where you want to go. Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he's paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they're hard at work, a gift from big sister Farah--who is away at her first year in college--arrives. It's a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem--all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City. With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.…

  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
    Contactar con el vendedor

    Condición: Usado - Bueno

    EUR 5,04

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 4 disponibles

    Hardback. Condición: Very Good. The game begins again in this gripping follow-up to exciting, clever (Booklist) The Gauntlet that's a futuristic Middle Eastern Zathura meets Ready Player One Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime--The MasterMind--and the pair aim to get revenge on the Mirza clan. Together, they've rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn't always take you exactly where you want to go. Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he's paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they're hard at work, a gift from big sister Farah--who is away at her first year in college--arrives. It's a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem--all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City. With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.…

  • Idioma: Inglés

    Editorial: Simon & Schuster Books For Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books

    Vendedor de 5 estrellas
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    Condición: Usado - Aceptable

    EUR 6,16

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    Cantidad disponible: 1 disponible

    Condición: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Simon & Schuster Books For Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Bueno

    EUR 6,16

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Condición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Simon and Schuster, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

    Vendedor de 5 estrellas
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    Condición: Usado - Como Nuevo

    EUR 15,69

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread copy in mint condition.

  • Idioma: Inglés

    Editorial: Simon and Schuster, US, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 15,75

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    Cantidad disponible: 10 disponibles

    Hardback. Condición: New. The game begins again in this gripping follow-up to The Gauntlet that's a futuristic middle eastern Zathura meets Ready Player One!Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime-The MasterMind-and the pair aim to get revenge on the Mirza clan. Together, they've rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn't always take you exactly where you want to go. Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he's paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they're hard at work, a gift from big sister Farah-who is away at her first year in college-arrives. It's a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem-all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City. With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.…

  • Idioma: Inglés

    Editorial: Simon and Schuster, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 15,76

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Simon and Schuster, US, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 40,97

    Envío por EUR 44,43 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 10 disponibles

    Hardback. Condición: New. The game begins again in this gripping follow-up to The Gauntlet that's a futuristic middle eastern Zathura meets Ready Player One!Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime-The MasterMind-and the pair aim to get revenge on the Mirza clan. Together, they've rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn't always take you exactly where you want to go. Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he's paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they're hard at work, a gift from big sister Farah-who is away at her first year in college-arrives. It's a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem-all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City. With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.…

  • Idioma: Inglés

    Editorial: Salaam Reads / Simon & Schuster Books for Young Readers, 2019

    1534428720 / 9781534428720

    • Tapa dura

    Librería: Buchpark, Trebbin, AlemaniaBuchpark

    Vendedor de 5 estrellas
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    Condición: Usado - Excelente

    EUR 12,26

    Envío por EUR 105,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Condición: Sehr gut. Zustand: Sehr gut | Seiten: 304 | Sprache: Englisch | Produktart: Bücher | A virtual reality game freezes time in New York City and thrusts twelve-year-old Ahmad Mirza and his classmate, Winnie, into the game world of Paheli, where they must overcome the Mastermind and the Architect.…