EUR 41,45
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Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 70,58
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Añadir al carritoCondición: New. In English.
EUR 88,44
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Añadir al carritoPaperback. Condición: New. 3rd ed. Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesWhat You'll LearnWork with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UIcontrols to create a simple click and point gameAdd audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw)Who This Book Is ForJava developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.
EUR 69,43
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Añadir al carritoPF. Condición: New.
EUR 90,06
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Añadir al carritoCondición: New. Num Pages: biography. BIC Classification: UMX; UYZG. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. 3rd ed. Paperback. . . . .
EUR 60,06
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Añadir al carritoCondición: New.
EUR 113,06
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Añadir al carritoCondición: New. Num Pages: biography. BIC Classification: UMX; UYZG. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. 3rd ed. Paperback. . . . . Books ship from the US and Ireland.
EUR 106,69
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Añadir al carritoPaperback. Condición: Brand New. 3rd edition. 557 pages. 10.00x7.00x1.25 inches. In Stock.
Idioma: Inglés
Publicado por Apress, Apress Sep 2017, 2017
ISBN 10: 1484219600 ISBN 13: 9781484219607
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 69,54
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language Then this is the book you want at your side. JavaFX 9 by Example is chock-full ofengaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 588 pp. Englisch.
EUR 62,35
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. JavaFX 9 by Example | Carl Dea (u. a.) | Taschenbuch | xxvii | Englisch | 2017 | Apress | EAN 9781484219607 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
EUR 129,08
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Añadir al carritoPaperback. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
EUR 80,80
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Añadir al carritoPaperback. Condición: New. 3rd ed. Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesWhat You'll LearnWork with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UIcontrols to create a simple click and point gameAdd audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw)Who This Book Is ForJava developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 58,23
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Añadir al carritoCondición: new. Questo è un articolo print on demand.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 69,54
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devices What You'll Learn Work with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UI controls to create a simple click and point game Add audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw) Who This Book Is For Java developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book. 588 pp. Englisch.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 84,86
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 76,37
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesWhat You'll LearnWork with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UIcontrols to create a simple click and point gameAdd audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw)Who This Book Is ForJava developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.