Isbn: 9781466581401 - c# game programming cookbook for unity 3d (7 resultados)

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  • Idioma: Inglés

    Editorial: A K Peters/CRC Press, 2014

    1466581409 / 9781466581401

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    Librería: -OnTimeBooks-, Phoenix, AZ, Estados Unidos de America-OnTimeBooks-

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    Condición: Usado - Aceptable

    EUR 16,04

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    Cantidad disponible: 1 disponible

    Condición: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail.…

  • Idioma: Inglés

    Editorial: A K Peters/CRC Press, 2014

    1466581409 / 9781466581401

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    Librería: Evergreen Goodwill, Seattle, WA, Estados Unidos de AmericaEvergreen Goodwill

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    Condición: Usado - Aceptable

    EUR 12,46

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    Cantidad disponible: 1 disponible

    paperback. Condición: Good.

  • Idioma: Inglés

    Editorial: Routledge, 2014

    1466581409 / 9781466581401

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    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

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    Condición: Usado - Aceptable

    EUR 16,30

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    Cantidad disponible: 2 disponibles

    Paperback. Condición: Good. An Accessible, Modular Style of Game Building?Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ?em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book?s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book?s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.…

  • Idioma: Inglés

    Editorial: Routledge, 2014

    1466581409 / 9781466581401

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    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
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    Condición: Usado - Aceptable

    EUR 18,12

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    Cantidad disponible: 2 disponibles

    Paperback. Condición: Good. An Accessible, Modular Style of Game Building?Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ?em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book?s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book?s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.…

  • Idioma: Inglés

    Editorial: A K Peters/CRC Press, 2014

    1466581409 / 9781466581401

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    Librería: MyLibraryMarket, Waynesville, OH, Estados Unidos de AmericaMyLibraryMarket

    Vendedor de 5 estrellas
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    Condición: Usado - Bueno

    EUR 22,73

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    Cantidad disponible: 1 disponible

    Paperback. Condición: Very Good. ***Please Read*** No marks on text - My shelf location - 56-c-23*.

  • Idioma: Inglés

    Editorial: Routledge, 2014

    1466581409 / 9781466581401

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    Librería: Studibuch, Stuttgart, AlemaniaStudibuch

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    Condición: Usado - Bueno

    EUR 31,95

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    Cantidad disponible: 1 disponible

    paperback. Condición: Gut. 458 Seiten; 9781466581401.3 Gewicht in Gramm: 1.

  • Idioma: Inglés

    Editorial: A K Peters/CRC Press, 2014

    1466581409 / 9781466581401

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    Librería: BUCHSERVICE / ANTIQUARIAT Lars Lutzer, Wahlstedt, AlemaniaBUCHSERVICE / ANTIQUARIAT Lars Lutzer

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    Condición: Usado - Bueno

    EUR 179,90

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    Condición: gut. C# Game Programming Cookbook for Unity 3D - Murray, Jeff W. In englischer Sprache. pages.