Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Idioma: Inglés
Publicado por University of Georgia Press 10/1/2008, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 41,14
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Añadir al carritoPaperback or Softback. Condición: New. Find the Director and Other Hitchcock Games. Book.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 41,02
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por University of Georgia Press, US, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 48,58
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Añadir al carritoPaperback. Condición: New. Developing a model of narrative based on game theory, Thomas Leitch offers a compelling new explanation for the distinctiveness and power of Hitchcock's films. Games such as the director's famous cameo appearances, the author says, allow the audience simultaneously to immerse itself in the world created by the narrative and to stand outside that world and appreciate the self-consciously suspenseful or comic techniques that make the movie peculiarly Hitchcockian.A crucial aspect of the director's gameplaying, Leitch contends, emerges in the way he repeatedly redefines the rules. Leitch divides Hitchcock's career into key periods in which one set of games gives way to another, reflecting changes in the director's concerns and the conditions under which he was making movies at the time. For example, the films of his late British period (the original Man Who Knew Too Much, The 39 Steps, The Lady Vanishes) pivot on witty situational games that continually surprise the viewers; the American films that followed in the next decade (Rebecca, Notorious, The Paradine Case) depend more on drawing the viewer into a close identification with a central character and that character's plight. These films in turn are followed by such works as Rope and Strangers on a Train, in which cat-and-mouse games-between characters, between Hitchcock and the characters, between Hitchcock and the audience-are the driving force. By repeatedly redefining what it means to be a Hitchcock film, Leitch explains, the director fosters a highly ambivalent attitude toward such concerns as the value of domesticity, the loss of identity, and the need for-and fear of-suspenseful apprehension.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 44,17
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Añadir al carritoCondición: New. In English.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 44,16
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 47,70
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: Revaluation Books, Exeter, Reino Unido
EUR 56,16
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Añadir al carritoPaperback. Condición: Brand New. 312 pages. 9.00x6.00x1.25 inches. In Stock.
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Añadir al carritoCondición: New. Über den AutorTHOMAS M. LEITCH is a professor of English and the director of the concentration in Film Studies at the University of Delaware. His books include What Stories Are: Narrative Theory and Interpretation, The Enc.
Idioma: Inglés
Publicado por University of Georgia Press, US, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: Rarewaves.com UK, London, Reino Unido
EUR 44,70
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Developing a model of narrative based on game theory, Thomas Leitch offers a compelling new explanation for the distinctiveness and power of Hitchcock's films. Games such as the director's famous cameo appearances, the author says, allow the audience simultaneously to immerse itself in the world created by the narrative and to stand outside that world and appreciate the self-consciously suspenseful or comic techniques that make the movie peculiarly Hitchcockian.A crucial aspect of the director's gameplaying, Leitch contends, emerges in the way he repeatedly redefines the rules. Leitch divides Hitchcock's career into key periods in which one set of games gives way to another, reflecting changes in the director's concerns and the conditions under which he was making movies at the time. For example, the films of his late British period (the original Man Who Knew Too Much, The 39 Steps, The Lady Vanishes) pivot on witty situational games that continually surprise the viewers; the American films that followed in the next decade (Rebecca, Notorious, The Paradine Case) depend more on drawing the viewer into a close identification with a central character and that character's plight. These films in turn are followed by such works as Rope and Strangers on a Train, in which cat-and-mouse games-between characters, between Hitchcock and the characters, between Hitchcock and the audience-are the driving force. By repeatedly redefining what it means to be a Hitchcock film, Leitch explains, the director fosters a highly ambivalent attitude toward such concerns as the value of domesticity, the loss of identity, and the need for-and fear of-suspenseful apprehension.
Idioma: Inglés
Publicado por University Of Georgia Press Okt 2008, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 63,12
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Developing a model of narrative based on game theory, Thomas Leitch offers a compelling new explanation for the distinctiveness and power of Hitchcock's films. Games such as the director's famous cameo appearances, the author says, allow the audience simultaneously to immerse itself in the world created by the narrative and to stand outside that world and appreciate the self-consciously suspenseful or comic techniques that make the movie peculiarly Hitchcockian.A crucial aspect of the director's gameplaying, Leitch contends, emerges in the way he repeatedly redefines the rules. Leitch divides Hitchcock's career into key periods in which one set of games gives way to another, reflecting changes in the director's concerns and the conditions under which he was making movies at the time. For example, the films of his late British period (the original Man Who Knew Too Much, The 39 Steps, The Lady Vanishes) pivot on witty situational games that continually surprise the viewers; the American films that followed in the next decade (Rebecca, Notorious, The Paradine Case) depend more on drawing the viewer into a close identification with a central character and that character's plight. These films in turn are followed by such works as Rope and Strangers on a Train, in which cat-and-mouse games--between characters, between Hitchcock and the characters, between Hitchcock and the audience--are the driving force. By repeatedly redefining what it means to be a Hitchcock film, Leitch explains, the director fosters a highly ambivalent attitude toward such concerns as the value of domesticity, the loss of identity, and the need for--and fear of--suspenseful apprehension.
Idioma: Inglés
Publicado por University of Georgia Press, 2008
ISBN 10: 0820333492 ISBN 13: 9780820333496
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 50,02
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.