Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, US, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Añadir al carritoHardback. Condición: New. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included.
Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Añadir al carritoCondición: New. Num Pages: 248 pages. BIC Classification: PBUD; TBJ; UY. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 254 x 203. . . 2017. Hardcover. . . . .
Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, US, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Añadir al carritoHardback. Condición: New. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included.
Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Idioma: Inglés
Publicado por Princeton University Press, New Jersey, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Añadir al carritoHardcover. Condición: new. Hardcover. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goal Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: Majestic Books, Hounslow, Reino Unido
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Añadir al carritoCondición: New. Num Pages: 248 pages. BIC Classification: PBUD; TBJ; UY. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 254 x 203. . . 2017. Hardcover. . . . . Books ship from the US and Ireland.
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Añadir al carritoHardcover. Condición: Brand New. 228 pages. 10.25x8.25x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
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Idioma: Inglés
Publicado por Princeton University Press, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
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Idioma: Inglés
Publicado por Princeton University Press, US, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 91,34
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Añadir al carritoHardback. Condición: New. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included.
Idioma: Inglés
Publicado por Princeton University Press, US, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: Rarewaves.com UK, London, Reino Unido
EUR 74,94
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Añadir al carritoHardback. Condición: New. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included.
Idioma: Inglés
Publicado por Princeton University Press, New Jersey, 2017
ISBN 10: 0691175217 ISBN 13: 9780691175218
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 138,08
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Añadir al carritoHardcover. Condición: new. Hardcover. Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria--such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty--the unforgiving variable that can wreck engineering designs.Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. * An introduction to game theory applications for students of engineering and computer science * Materials presented sequentially and in an easy-to-understand fashion* Topics explore zero-sum, non-zero-sum, and dynamics games* MATLAB commands are included Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. Joao Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goal Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.