ISBN: 9780201855715 - interactive computer graphics: a top-down approach with opengl (10 resultados)

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  • Idioma: Inglés

    Editorial: Addison-Wesley, 1997. 0, 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: Virginia Martin, aka bookwitch, Concord, CA, Estados Unidos de AmericaVirginia Martin, aka bookwitch

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    Condición: Usado - Aceptable

    EUR 11,03

    Envío por EUR 4,91 
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    Cantidad disponible: 1 disponible

    Hardcover. Condición: Good. Estado de la sobrecubierta: Unknown. Small quarto, near fine in brown and orange pictorial boards. Light highlighting else VG. 521 pp. including index. Introductory text gets you started with 3D graphics. Each chapter is built around a nontrivial application program, key principles and techniques are explained in detail. Book.…

  • Idioma: Inglés

    Editorial: Pearson Education, Limited, 1996

    0201855712 / 9780201855715

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    Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books

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    Condición: Usado - Aceptable

    EUR 17,12

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    Cantidad disponible: 1 disponible

    Condición: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Addison-Wesley (edition ), 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: BooksRun, Philadelphia, PA, Estados Unidos de AmericaBooksRun

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    Condición: Usado - Regular

    EUR 24,50

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    Cantidad disponible: 1 disponible

    Hardcover. Condición: Fair. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.

  • Idioma: Inglés

    Editorial: Addison-Wesley, 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: Greenworld Books, arlington, TX, Estados Unidos de AmericaGreenworld Books

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    Condición: Usado - Bueno

    EUR 26,07

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    Cantidad disponible: 1 disponible

    Condición: very_good. Fast Free Shipping â" Very Good condition book with a firm cover and clean pages. Shows normal use and some light wear or limited notes markings. A solid, nice copy to enjoy.

  • Idioma: Inglés

    Editorial: Addison-Wesley, 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de AmericaGoodwill of Silicon Valley

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    Condición: Usado - Aceptable

    EUR 26,79

    Envío por EUR 3,56 
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    Cantidad disponible: 1 disponible

    Condición: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.

  • Idioma: Inglés

    Editorial: Addison-Wesley, Estados Unidos, 1997

    0201855712 / 9780201855715

    • Tapa blanda

    Librería: LIBRERÍA SOLÓN, Madrid, M, EspañaLIBRERÍA SOLÓN

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    Condición: Usado - Bueno

    EUR 15,00

    Envío por EUR 40,00 
    Se envía de España a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Tapa Blanda. Condición: Bien. Tapa dura. Profusamente ilustrado. 9780201855715. Addison-Wesley. Estados Unidos. 1997. 24x19 centímetros. 521 páginas. Tapa blanda. Estado=Bien. Inglés.

  • Idioma: Inglés

    Editorial: ADDISON WESLEY 0, 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: LIBRERIA LEA+, Santiago, RM, ChileLIBRERIA LEA+

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    Condición: Nuevo

    EUR 28,72

    Envío por EUR 33,02 
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    Cantidad disponible: 1 disponible

    Dura. Condición: New. Estado de la sobrecubierta: Nuevo. 0. This introductory text recognizes that beginners learn computer graphics more quickly by doing it. Taking a top-down approach, the book gets you started early writing interesting 3D graphics programs. Each chapter is built around a non-trivial application program. In this programming context, key principles and techniques are explained as needed and in increasing detail.To enable this approach, the book first describes an important application programmer's interface-OpenGL-a graphics library now available on most platforms, from high-end graphics workstations to PCs. This high-level interface, plus a basic knowledge of C programming, allows you to generate complex interactive applications, even applications involving 3D viewing and event-driven input. OpenGL's well-defined architecture also facilitates the book's technical discussions of algorithm implementations 1080 gr. No Aplica (ilustrador). Libro.…

  • Idioma: Inglés

    Editorial: Pearson, 1996

    0201855712 / 9780201855715

    • Tapa dura

    Librería: Buchpark, Trebbin, AlemaniaBuchpark

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    Condición: Usado - Excelente

    Oportunidad

    Precio actual: EUR 7,69

    Envío por EUR 105,00 
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    Cantidad disponible: 1 disponible

    Condición: Sehr gut. Zustand: Sehr gut | Seiten: 521 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.

  • Idioma: Inglés

    Editorial: Pearson, 1996

    0201855712 / 9780201855715

    • Tapa dura

    Librería: Buchpark, Trebbin, AlemaniaBuchpark

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Bueno

    Oportunidad

    Precio actual: EUR 7,69

    Envío por EUR 105,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Condición: Gut. Zustand: Gut | Seiten: 521 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.

  • Idioma: Inglés

    Editorial: Addison-Wesley, 1997

    0201855712 / 9780201855715

    • Tapa dura

    Librería: SZ Global, Toronto, ON, CanadaSZ Global

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 157,50

    Envío por EUR 34,10 
    Se envía de Canada a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Hardcover. Condición: New. This introductory text recognizes that beginners learn computer graphics more quickly by doing it. Taking a top-down approach, the book gets you started early writing interesting 3D graphics programs. Each chapter is built around a non-trivial application program. In this programming context, key principles and techniques are explained as needed and in increasing detail.To enable this approach, the book first describes an important application programmer's interface-OpenGL-a graphics library now available on most platforms, from high-end graphics workstations to PCs. This high-level interface, plus a basic knowledge of C programming, allows you to generate complex interactive applications, even applications involving 3D viewing and event-driven input. OpenGL's well-defined architecture also facilitates the book's technical discussions of algorithm implementations.Professor Angel has based this text on his extensive experience teaching computer graphics to students and professionals in computer science, engineering, and other fields. In emphasizing applications programming, his presentation is both practical and enjoyable. At the same time, he covers all the topics required for a fundamental understanding of computer graphics, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing, as well as important hardware issues.The four images that appear on this cover are from a computer-generated video created by University of New Mexico students James Pinkerton and Brian Jones, and artists Thomas Keller andJohn Bell. The story of a robot named Ed and his discovery of self, the video was produced with a variety of graphics and robotic software, including OpenGL, Alias, WaveFront, Igrip, and ProEngineer. The images here show Ed in his work cell, the factory where robots work, a flower that Ed finds, and Ed's reassembly. 0201855712B04062001.…