Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 121,58
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Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 122,79
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Añadir al carritoCondición: New.
Publicado por Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2010
ISBN 10: 3642145329 ISBN 13: 9783642145322
Idioma: Inglés
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 125,16
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. With the technical advancement of digital media and the medium of communication in recent years, there is a widespread interest in digital entertainment. An emerging te- nical research area edutainment, or educational entertainment, has been accepted as education using digital entertainment. Edutainment has been recognized as an eff- tive way of learning using modern digital media tools, like computers, games, mobile phones, televisions, or other virtual reality applications, which emphasizes the use of entertainment with application to the education domain. The Edutainment conference series was established in 2006 and subsequently - ganized as a special event for researchers working in this new interest area of e-learning and digital entertainment. The main purpose of Edutainment conferences is to facilitate the discussion, presentation, and information exchange of the scientific and technological development in the new community. The Edutainment conference series becomes a valuable opportunity for researchers, engineers, and graduate s- dents to communicate at these international annual events. The conference series - cludes plenary invited talks, workshops, tutorials, paper presentation tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event, the second (Edutainment 2007 in Hong Kong, China), third (Edutainment 2008 in Nanjing, China), and fourth editions (Edutainment 2009 in Banff, Canada) were organized. Edutainment 2010 was held during August 1618, 2010 in Changchun, China. Two workshops were jointly org- ized together with Edutainment 2010. Following the success of the first event, the second (Edutainment 2007 in Hong Kong, China), third (Edutainment 2008 in Nanjing, China), and fourth editions (Edutainment 2009 in Banff, Canada) were organized. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 124,68
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Springer-Verlag New York Inc, 2010
ISBN 10: 3642145329 ISBN 13: 9783642145322
Idioma: Inglés
Librería: Revaluation Books, Exeter, Reino Unido
EUR 157,58
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 635 pages. 9.00x6.00x1.00 inches. In Stock.
Publicado por Springer Berlin Heidelberg, 2010
ISBN 10: 3642145329 ISBN 13: 9783642145322
Idioma: Inglés
Librería: moluna, Greven, Alemania
EUR 118,75
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. up-to-date results in E-learning and gamesWith the technical advancement of digital media and the medium of communication in recent years, there is a widespread interest in digital entertainment. An emerging te- nical research area edutainment, or educa.
Publicado por Springer, Berlin, Springer Berlin Heidelberg, Springer, 2010
ISBN 10: 3642145329 ISBN 13: 9783642145322
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 146,65
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - With the technical advancement of digital media and the medium of communication in recent years, there is a widespread interest in digital entertainment. An emerging te- nical research area edutainment, or educational entertainment, has been accepted as education using digital entertainment. Edutainment has been recognized as an eff- tive way of learning using modern digital media tools, like computers, games, mobile phones, televisions, or other virtual reality applications, which emphasizes the use of entertainment with application to the education domain. The Edutainment conference series was established in 2006 and subsequently - ganized as a special event for researchers working in this new interest area of e-learning and digital entertainment. The main purpose of Edutainment conferences is to facilitate the discussion, presentation, and information exchange of the scientific and technological development in the new community. The Edutainment conference series becomes a valuable opportunity for researchers, engineers, and graduate s- dents to communicate at these international annual events. The conference series - cludes plenary invited talks, workshops, tutorials, paper presentation tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event, the second (Edutainment 2007 in Hong Kong, China), third (Edutainment 2008 in Nanjing, China), and fourth editions (Edutainment 2009 in Banff, Canada) were organized. Edutainment 2010 was held during August 16-18, 2010 in Changchun, China. Two workshops were jointly org- ized together with Edutainment 2010.
Librería: Buchpark, Trebbin, Alemania
EUR 116,29
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher.