Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 20,19
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 21,11
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Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 21,34
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 22,26
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Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 22,40
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 22,85
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 23,55
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 25,37
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Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 25,96
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Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 18,06
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 18,97
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Print on Demand.
Idioma: Inglés
Publicado por Amazon Digital Services LLC - Kdp Mai 2026, 2026
ISBN 13: 9798196621581
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 33,40
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 22,58
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 23,50
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Build games that think, adapt, and surprise - not scripted worlds that break the moment players go off path.If you're ready to move beyond basic behavior trees and rigid logic, Agentic AI Programming for Game Developers shows you how to design living systems powered by modern agent architectures, LLMs, and production-ready techniques used to create truly responsive gameplay.Inside, you'll learn how to approach agentic AI game development from a practical engineering perspective - building scalable systems that support emergent behavior, player-driven narratives, and dynamic world simulation. This is not theory for academics; it's a hands-on blueprint for developers who want to ship smarter games.Discover how to implement advanced game AI architecture that supports modular decision-making, long-term memory, and believable autonomy. Whether you're crafting systemic RPGs, strategy simulations, or open worlds, you'll gain tools to push beyond traditional patterns and unlock deeper player immersion.You'll explore techniques for intelligent NPC development, including goal reasoning, personality modeling, and context-aware interactions that make characters feel alive rather than scripted. Learn how to combine planning systems like GOAP planning game AI with modern language models to create agents that respond meaningfully to player actions.The book also dives into designing AI driven game mechanics that evolve during play - enabling adaptive challenges, emergent quests, and systems that keep players engaged for hundreds of hours. Through practical examples, you'll see how real time AI in games can power dynamic storytelling, responsive combat, and evolving economies.Beyond individual agents, you'll learn how to apply principles of game development artificial intelligence to entire ecosystems, building worlds that simulate relationships, resource flows, and player impact at scale. Think of this as your practical game AI engineering handbook for creating autonomous systems that feel cohesive and production-ready.What you'll gain: - A clear framework for designing autonomous agents and multi-layer AI systems- Proven patterns for integrating LLMs into gameplay loops safely and effectively- Techniques for building scalable simulation and decision architectures- Strategies to avoid common pitfalls that cause AI systems to collapse under complexity- Real production insights you can apply immediately to your own projectsIf you want to build games that stand out in an industry moving toward intelligent, systemic experiences, this book will give you the mindset and technical foundation to lead - not follow.Start building worlds that think for themselves. Get your copy today and take the next step toward creating truly intelligent games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 25,04
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. You don't become a real game developer by watching tutorials - you become one by building.If you've been trying to break into game development, you already know how overwhelming it feels: scattered resources, confusing documentation, and projects that never quite come together. What you need isn't more theory - you need a clear path that shows you how to build video games with C++ programming inside Unreal Engine with confidence.This book is more than a walkthrough - it's your game development career learning roadmap, designed to take you from fundamentals to real production skills without the guesswork.Whether you're searching for a structured beginner to advanced game programming book or a hands-on guide that actually shows how modern games are built, you'll find a practical system here that cuts through the noise.Inside, you'll get: A complete Unreal Engine programming guide for developers who want real skills - not just surface knowledgeStep-by-step projects packed with real world game programming examples you can learn from and adaptClear breakdowns to help you learn gameplay systems and mechanics design the way professional teams approach themPractical insights drawn from an indie game development handbook Unreal style mindset - focused on shipping, not perfectionFoundational knowledge that even supports Unreal Engine coding interview preparation for those targeting studio rolesInstead of jumping between disconnected lessons, you'll build cohesive systems, understand why they work, and develop the technical instincts that separate hobbyists from serious developers.By the time you finish, you won't just know how to use Unreal - you'll know how to think like a developer who can design, build, debug, and ship games in the real world.If you're ready to stop dabbling and start building with purpose, this is your blueprint.Take the next step toward becoming a confident Unreal Engine developer - get your copy today and start building games that actually ship. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 25,29
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 44,44
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. The 1-Month Game Developer is a practical, results-focused game developer beginner guide created for people who want a clear path into game development without prior experience or technical background. This book breaks down game development fundamentals explained simply, showing how coding and design work together to create playable experiences. You'll learn what actually matters first, what can wait, and how to build momentum without getting overwhelmed. Instead of jumping between random tutorials, you'll follow a structured learning path that covers game design basics for beginners, essential programming concepts, and beginner game development projects that reinforce skills through real practice. One of the biggest barriers for new developers is confusion about process. That's why this book includes game development workflow explained step by step-so you understand how ideas move from concept to prototype to playable build in a realistic development cycle. This guide is written with clarity and progression in mind, combining coding and design for beginner game developers into a single, easy-to-follow system. Every chapter builds on the last, making it a true beginner game developer step by step guide rather than a collection of disconnected lessons. Whether your goal is personal skill-building or a long-term career shift, this book also functions as a game development career starter guide, helping you understand how early skills fit into the bigger picture of becoming a developer. Designed for self-learners worldwide, this book removes uncertainty and replaces it with direction, structure, and confidence. By the end of one month, you won't be guessing what to learn next.You'll know how to practice, how to build, and how to keep improving. If you're ready to stop consuming content and start creating games, this book gives you the framework to begin. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 22,35
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Most game developers don't fail because of bad ideas-they fail because their game can't survive beyond a single platform.If you've ever struggled with performance issues, messy codebases, or the overwhelming challenge of shipping your game across PC, mobile, console, and web. this book gives you the exact system to fix it.The Cross-Platform Game Dev Playbook is your practical, no-fluff guide to building games that scale, perform, and ship everywhere-without rewriting your entire project from scratch.Inside, you'll discover how modern studios approach multi platform game programming without falling into the trap of fragmented code. You'll learn the real difference between tools like Unity and Unreal through a clear unity vs unreal cross platform guide, helping you choose the right foundation for your project from day one.This isn't theory. It's a hands-on system built around real production workflows.You'll master the art of game engine portability strategies, so your game logic stays clean and adaptable no matter where it runs. Through proven scalable game architecture design, you'll build systems that are future-proof-ready for platforms that don't even exist yet.Struggling with performance across devices? You'll learn advanced game dev performance optimization guide techniques to ensure your game runs smoothly on everything from low-end mobile devices to high-end PCs. Plus, discover how to structure your pipeline for efficiency with game dev asset pipeline optimization, eliminating bottlenecks that slow down development.If you're building online experiences, this book breaks down cross play multiplayer development in a way that's clear and actionable-so your players can connect seamlessly across platforms.And whether you're a solo creator or part of a small team, you'll gain insight into indie game development tools workflow, helping you move faster, smarter, and with less stress.Finally, stay ahead of the curve with game programming best practices 2026, ensuring your skills remain relevant in a rapidly evolving industry.This is more than a book-it's a complete system for turning your ideas into scalable, high-performance games that reach players everywhere.If you're serious about building games that don't just launch-but succeed across every platform-this playbook is your next step. Get your copy now and start building once. and shipping everywhere. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 21,75
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. From idea to immersive digital worlds in record time-this is the blueprint modern creators have been waiting for.What if you could design stunning environments, craft lifelike characters, and streamline your entire production process without getting stuck in outdated workflows? This book shows you how to harness cutting-edge techniques like 3d asset creation with automation and automated content creation for developers to build faster, smarter, and at scale.Inside, you'll discover how to master digital character modeling techniques and bring your ideas to life using photorealistic texture creation methods that make every detail feel real. Whether you're building vast landscapes or intricate scenes, you'll learn procedural world building systems and immersive environment design techniques that transform simple concepts into living, breathing worlds.But this isn't just about creation-it's about efficiency and excellence. Learn how to implement a modern 3d design workflow guide that eliminates bottlenecks and empowers you to produce high-quality results consistently. Dive into cinematic rendering techniques for 3d to elevate your visuals to a professional, studio-grade level that stands out in today's competitive market.Whether you're an aspiring developer, a technical artist, or a seasoned creator looking to stay ahead, this book equips you with the tools, strategies, and mindset to thrive in the new era of digital production.The future of creation is already here-don't get left behind.Get your copy now and start building smarter, faster, and better today. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 23,56
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. If your game breaks the moment it leaves your machine, you don't have a game-you have a platform problem.Most developers spend months building features, only to lose more time fighting compatibility, performance gaps, and unpredictable behavior across devices. This is where projects stall, budgets expand, and ideas quietly die.This book changes that.Agnostic Engine: A Developer's Guide to Platform-Independent Game Systems shows you how to design and build systems that don't just run-but scale, adapt, and perform across platforms without rewriting your entire codebase.Inside, you'll go beyond surface-level tutorials and learn how to: Master cross platform rendering techniques guide principles to make your visuals consistent across hardwareApply graphics api abstraction vulkan dx12 strategies without locking your engine to one ecosystemUnderstand multithreading game engine systems to unlock real performance gainsBuild efficient pipelines using memory management in game engines that actually hold up under pressureCreate scalable architectures through how to build scalable game systems approachesRemove bottlenecks by learning how to eliminate platform specific code games the right wayPush performance further with optimize game performance across devices techniquesLevel up your skills with advanced game programming for developers insights that go beyond beginner knowledgeThis isn't theory. It's a practical, system-driven approach to modern engine development-built for developers who want control, flexibility, and long-term scalability.Whether you're: building your own engineimproving an existing systemor preparing your project for multiple platformsthis book gives you the architecture, mindset, and tools to do it right from the start.The difference between struggling with ports and scaling effortlessly comes down to one decision: how you build your foundation.Get your copy now and start building game systems that work everywhere. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 25,38
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Build games that think, adapt, and surprise - not scripted worlds that break the moment players go off path.If you're ready to move beyond basic behavior trees and rigid logic, Agentic AI Programming for Game Developers shows you how to design living systems powered by modern agent architectures, LLMs, and production-ready techniques used to create truly responsive gameplay.Inside, you'll learn how to approach agentic AI game development from a practical engineering perspective - building scalable systems that support emergent behavior, player-driven narratives, and dynamic world simulation. This is not theory for academics; it's a hands-on blueprint for developers who want to ship smarter games.Discover how to implement advanced game AI architecture that supports modular decision-making, long-term memory, and believable autonomy. Whether you're crafting systemic RPGs, strategy simulations, or open worlds, you'll gain tools to push beyond traditional patterns and unlock deeper player immersion.You'll explore techniques for intelligent NPC development, including goal reasoning, personality modeling, and context-aware interactions that make characters feel alive rather than scripted. Learn how to combine planning systems like GOAP planning game AI with modern language models to create agents that respond meaningfully to player actions.The book also dives into designing AI driven game mechanics that evolve during play - enabling adaptive challenges, emergent quests, and systems that keep players engaged for hundreds of hours. Through practical examples, you'll see how real time AI in games can power dynamic storytelling, responsive combat, and evolving economies.Beyond individual agents, you'll learn how to apply principles of game development artificial intelligence to entire ecosystems, building worlds that simulate relationships, resource flows, and player impact at scale. Think of this as your practical game AI engineering handbook for creating autonomous systems that feel cohesive and production-ready.What you'll gain: - A clear framework for designing autonomous agents and multi-layer AI systems- Proven patterns for integrating LLMs into gameplay loops safely and effectively- Techniques for building scalable simulation and decision architectures- Strategies to avoid common pitfalls that cause AI systems to collapse under complexity- Real production insights you can apply immediately to your own projectsIf you want to build games that stand out in an industry moving toward intelligent, systemic experiences, this book will give you the mindset and technical foundation to lead - not follow.Start building worlds that think for themselves. Get your copy today and take the next step toward creating truly intelligent games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 25,98
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. You don't become a real game developer by watching tutorials - you become one by building.If you've been trying to break into game development, you already know how overwhelming it feels: scattered resources, confusing documentation, and projects that never quite come together. What you need isn't more theory - you need a clear path that shows you how to build video games with C++ programming inside Unreal Engine with confidence.This book is more than a walkthrough - it's your game development career learning roadmap, designed to take you from fundamentals to real production skills without the guesswork.Whether you're searching for a structured beginner to advanced game programming book or a hands-on guide that actually shows how modern games are built, you'll find a practical system here that cuts through the noise.Inside, you'll get: A complete Unreal Engine programming guide for developers who want real skills - not just surface knowledgeStep-by-step projects packed with real world game programming examples you can learn from and adaptClear breakdowns to help you learn gameplay systems and mechanics design the way professional teams approach themPractical insights drawn from an indie game development handbook Unreal style mindset - focused on shipping, not perfectionFoundational knowledge that even supports Unreal Engine coding interview preparation for those targeting studio rolesInstead of jumping between disconnected lessons, you'll build cohesive systems, understand why they work, and develop the technical instincts that separate hobbyists from serious developers.By the time you finish, you won't just know how to use Unreal - you'll know how to think like a developer who can design, build, debug, and ship games in the real world.If you're ready to stop dabbling and start building with purpose, this is your blueprint.Take the next step toward becoming a confident Unreal Engine developer - get your copy today and start building games that actually ship. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 29,00
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. What if your game could tell stories that no writer ever scripted. yet still feel emotionally handcrafted?In a world where AI-driven systems, procedural generation, and dynamic player experiences are reshaping the future of gaming, traditional storytelling is no longer enough. Players now expect living worlds, reactive characters, evolving consequences, and narratives that adapt to every decision they make.The Procedural Narrative Blueprint reveals how modern developers are building immersive story systems that create endless replayability, emotional depth, and intelligent narrative flow inside today's most ambitious games.Inside this groundbreaking guide, you'll discover how to design and implement: advanced procedural dialogue system architectures that make NPC conversations feel alivepowerful game narrative architecture frameworks for scalable storytellingintelligent AI game storytelling techniques that react to player behavior in real timeimmersive NPC relationship systems that evolve through memory, trust, and consequencecutting-edge procedural worldbuilding methods for believable virtual environmentsscalable systemic game narrative structures used in replayable RPGs and simulationsadaptive storytelling engine mechanics that balance player freedom with authorial intentdynamic virtual world narrative design systems that transform gameplay into emergent storiesWhether you're an indie developer, narrative designer, AI enthusiast, technical writer, or game programming student, this book gives you the practical blueprint for creating games that feel reactive, personal, and infinitely alive.You'll learn how to: build modular narrative systems that scale, create dynamic quest logic, track world-state memory, design branching consequences, generate emergent events, and combine AI with storytelling to create next-generation interactive experiences.Packed with real-world concepts, system design strategies, implementation breakdowns, and developer-focused insights, this is more than a writing guide-it's a complete framework for building the future of interactive storytelling.If you want to master procedural narrative design, create unforgettable player-driven experiences, and stay ahead in the rapidly evolving world of AI-powered game development, this book belongs in your library.Get your copy today and start building stories your players will never forget. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 44,72
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. The 1-Month Game Developer is a practical, results-focused game developer beginner guide created for people who want a clear path into game development without prior experience or technical background. This book breaks down game development fundamentals explained simply, showing how coding and design work together to create playable experiences. You'll learn what actually matters first, what can wait, and how to build momentum without getting overwhelmed. Instead of jumping between random tutorials, you'll follow a structured learning path that covers game design basics for beginners, essential programming concepts, and beginner game development projects that reinforce skills through real practice. One of the biggest barriers for new developers is confusion about process. That's why this book includes game development workflow explained step by step-so you understand how ideas move from concept to prototype to playable build in a realistic development cycle. This guide is written with clarity and progression in mind, combining coding and design for beginner game developers into a single, easy-to-follow system. Every chapter builds on the last, making it a true beginner game developer step by step guide rather than a collection of disconnected lessons. Whether your goal is personal skill-building or a long-term career shift, this book also functions as a game development career starter guide, helping you understand how early skills fit into the bigger picture of becoming a developer. Designed for self-learners worldwide, this book removes uncertainty and replaces it with direction, structure, and confidence. By the end of one month, you won't be guessing what to learn next.You'll know how to practice, how to build, and how to keep improving. If you're ready to stop consuming content and start creating games, this book gives you the framework to begin. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.