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Añadir al carritoPaperback. Condición: Used; Very Good. Dispatched, from the UK, within 48 hours of ordering. Though second-hand, the book is still in very good shape. Minimal signs of usage may include very minor creasing on the cover or on the spine.
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Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
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Añadir al carritoCondición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Librería: SMASS Sellers, IRVING, TX, Estados Unidos de America
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Añadir al carritoCondición: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Añadir al carritoPaperback. Condición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Añadir al carritoPaperback. Condición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Idioma: Inglés
Publicado por Chapman and Hall/CRC 2020-02-28, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
Librería: Chiron Media, Wallingford, Reino Unido
EUR 58,45
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Añadir al carritoPaperback. Condición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Idioma: Inglés
Publicado por Taylor and Francis Ltd, GB, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
Original o primera edición
EUR 87,04
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Añadir al carritoPaperback. Condición: New. 1st. As the title suggests, this book explores the concepts of drawing, graphics and animation in the context of coding. In this endeavour, in addition to initiating the process with some historical perspectives on programming languages, it prides itself by presenting complex concepts in an easy-to-understand fashion for students, artists, hobbyists as well as those interested in computer science, computer graphics, digital media, or interdisciplinary studies.Being able to code requires abstract thinking, mathematics skills, spatial ability, logical thinking, imagination, and creativity. All these abilities can be acquired with practice, and can be mastered by practical exposure to art, music, and literature. This book discusses art, poetry and other forms of writing while pondering difficult concepts in programming; it looks at how we use our senses in the process of learning computing and programming.Features:Introduces coding in a visual wayExplores the elegance behind coding and the outcomeIncludes types of outcomes and options for codingCovers the transition from front-of-classroom instruction to the use of online-streamed video tutorialsEncourages abstract and cognitive thinking, as well as creativityThe Art of Coding contains a collection of learning projects for students, instructors and teachers to select specific themes from. Problems and projects are aimed at making the learning process entertaining, while also involving social exchange and sharing. This process allows for programming to become interdisciplinary, enabling projects to be co-developed by specialists from different backgrounds, enriching the value of coding and what it can achieve.The authors of this book hail from three different continents, and have several decades of combined experience in academia, education, science and visual arts.Source Code: The source code for the book can be accessed here.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 68,27
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Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Librería: Revaluation Books, Exeter, Reino Unido
EUR 77,99
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Añadir al carritoPaperback. Condición: Brand New. 2008 edition. 218 pages. 9.00x6.00x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Chapman and Hall/CRC 2020-02-28, 2020
ISBN 10: 1138629642 ISBN 13: 9781138629646
Librería: Chiron Media, Wallingford, Reino Unido
EUR 74,93
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Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Librería: moluna, Greven, Alemania
EUR 48,37
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Añadir al carritoKartoniert / Broschiert. Condición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 53,02
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Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Librería: Revaluation Books, Exeter, Reino Unido
EUR 78,21
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Añadir al carritoPaperback. Condición: Brand New. 2015 edition. 252 pages. 9.25x6.10x0.57 inches. In Stock.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 101,65
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Añadir al carritoHardcover. Condición: Brand New. 291 pages. 9.00x5.75x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Springer International Publishing, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 51,36
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013.The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.
Idioma: Inglés
Publicado por Springer International Publishing, Springer International Publishing Apr 2015, 2015
ISBN 10: 3319169394 ISBN 13: 9783319169392
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 51,36
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013.The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 252 pp. Englisch.
Librería: UK BOOKS STORE, London, LONDO, Reino Unido
EUR 110,57
Cantidad disponible: 3 disponibles
Añadir al carritoPaperback. Condición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 7-12 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 53,49
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country's cultural heritage, both recent and past - Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human - computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg, Springer Berlin Heidelberg Mär 2008, 2008
ISBN 10: 3540785655 ISBN 13: 9783540785651
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 53,49
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country¿s cultural heritage, both recent and past ¿ Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human ¿ computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 232 pp. Englisch.
Librería: preigu, Osnabrück, Alemania
EUR 48,45
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability | 25th Australian Computer-Human Interaction Conference, OzCHI 2013, Adelaide, SA, Australia, November 25-29, 2013. Revised and Extended Papers | Theodor Wyeld (u. a.) | Taschenbuch | xii | Englisch | 2015 | Springer | EAN 9783319169392 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.