Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: Revaluation Books, Exeter, Reino Unido
EUR 105,42
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 160 pages. 8.66x5.91x0.37 inches. In Stock.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Okt 2016, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 64,90
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Computer graphics applications often use textures to decorate virtual objects in order to increase realism without modifying geometric details. In recent years, texture synthesis has been a useful tool to generate large textures starting from a sample texture. Texture synthesis is also used to fill holes in damaged pictures, or to generate illimitable textures in interactive applications such as games and simulators. In our book, we present our contributions in texture synthesis and editing. The contributions are in three directions, a pixel-based texture synthesis technique, a patch-based texture synthesis technique, and a patch-based texture synthesis and editing technique. In our texture-editing technique, irregular patches are copied from the source texture and stitched in the target texture based on the Voronoi diagram cells around main features. The interior part of the feature is not touched, while the cutting and stitching is performed on the background between the features. The technique is fast enough to be used interactively and to edit textures in a simple and easy way.Books on Demand GmbH, Überseering 33, 22297 Hamburg 160 pp. Englisch.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 181,33
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Okt 2016, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 64,90
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer graphics applications often use textures to decorate virtual objects in order to increase realism without modifying geometric details. In recent years, texture synthesis has been a useful tool to generate large textures starting from a sample texture. Texture synthesis is also used to fill holes in damaged pictures, or to generate illimitable textures in interactive applications such as games and simulators. In our book, we present our contributions in texture synthesis and editing. The contributions are in three directions, a pixel-based texture synthesis technique, a patch-based texture synthesis technique, and a patch-based texture synthesis and editing technique. In our texture-editing technique, irregular patches are copied from the source texture and stitched in the target texture based on the Voronoi diagram cells around main features. The interior part of the feature is not touched, while the cutting and stitching is performed on the background between the features. The technique is fast enough to be used interactively and to edit textures in a simple and easy way. 160 pp. Englisch.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: moluna, Greven, Alemania
EUR 52,90
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Sabha MuathMuath is a researcher and a university professor at the Arab American University-Jenin. He finished his PhD from the Katholieke Universiteit Leuven-Belgium. Muath works as consultant for many institutions including the Pal.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2016
ISBN 10: 3659973521 ISBN 13: 9783659973529
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 64,90
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Computer graphics applications often use textures to decorate virtual objects in order to increase realism without modifying geometric details. In recent years, texture synthesis has been a useful tool to generate large textures starting from a sample texture. Texture synthesis is also used to fill holes in damaged pictures, or to generate illimitable textures in interactive applications such as games and simulators. In our book, we present our contributions in texture synthesis and editing. The contributions are in three directions, a pixel-based texture synthesis technique, a patch-based texture synthesis technique, and a patch-based texture synthesis and editing technique. In our texture-editing technique, irregular patches are copied from the source texture and stitched in the target texture based on the Voronoi diagram cells around main features. The interior part of the feature is not touched, while the cutting and stitching is performed on the background between the features. The technique is fast enough to be used interactively and to edit textures in a simple and easy way.