Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Librería: Chiron Media, Wallingford, Reino Unido
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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 60 pp. Englisch.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
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Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 23,90
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment. 60 pp. Englisch.
Librería: moluna, Greven, Alemania
EUR 22,32
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Linde AivisAivis Linde is focused on exploring different digital mediums and has spent a great deal of time self-educating. He has improved his skills and knowledge in Alberta College, Riga, Latvia graduating from Computer Game Devel.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 23,90
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment.
Librería: preigu, Osnabrück, Alemania
EUR 22,35
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Añadir al carritoTaschenbuch. Condición: Neu. Concept art and graphics development for video game Puzzle Worlds | Aivis Linde | Taschenbuch | 60 S. | Englisch | 2014 | GlobeEdit | EAN 9783639888591 | Verantwortliche Person für die EU: OmniScriptum GmbH & Co. KG, Bahnhofstr. 28, 66111 Saarbrücken, info[at]akademikerverlag[dot]de | Anbieter: preigu Print on Demand.