Librería: St Vincent de Paul of Lane County, Eugene, OR, Estados Unidos de America
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Añadir al carritoCondición: Good. paperback 100% of proceeds go to charity! Good condition with all pages in tact. Item shows signs of use and may have cosmetic defects.
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
EUR 8,20
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Añadir al carritoPaperback. Condición: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Librería: Goodwill Southern California, Los Angeles, CA, Estados Unidos de America
EUR 21,57
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Añadir al carritoCondición: good.
Librería: Textbooks_Source, Columbia, MO, Estados Unidos de America
EUR 21,62
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Añadir al carritopaperback. Condición: Good. Annotated. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Librería: Books From California, Simi Valley, CA, Estados Unidos de America
EUR 21,16
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Añadir al carritopaperback. Condición: Very Good.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 32,12
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 34,41
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Añadir al carritoPaperback. Condición: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Massive Bookshop, Greenfield, MA, Estados Unidos de America
EUR 30,32
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 33,18
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por The MIT Press, 2021
Librería: Bellwetherbooks, McKeesport, PA, Estados Unidos de America
EUR 21,63
Cantidad disponible: 10 disponibles
Añadir al carritopaperback. Condición: Fine. LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages.
EUR 40,45
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EUR 34,83
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 40,41
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Añadir al carritoCondición: New. pp. 280.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 37,13
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Añadir al carritoCondición: New. pp. 280.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 31,07
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Añadir al carritoPaperback. Condición: Brand New. 280 pages. 7.00x9.00x0.75 inches. In Stock.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 31,65
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EUR 38,72
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Añadir al carritoCondición: New. 2021. Annotated. Paperback. . . . . .
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 34,59
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 38,60
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Librería: Chiron Media, Wallingford, Reino Unido
EUR 34,40
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 47,44
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Añadir al carritoCondición: New. 2021. Annotated. Paperback. . . . . . Books ship from the US and Ireland.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 39,91
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 46,11
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Añadir al carritoCondición: New. pp. 280.
EUR 39,30
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Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
EUR 30,29
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Añadir al carritoCondición: NEW.
EUR 40,15
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Añadir al carritoPaperback. Condición: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
EUR 41,99
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Añadir al carritoPaperback. Condición: New.
EUR 42,11
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Añadir al carritoCondición: New. Golan Levin is Professor of Electronic Art at Carnegie Mellon University, where is also Director of the Frank-Ratchye STUDIO for Creative Inquiry. Tega Brain, an Australian-born artist, educator and researcher, is Assistant Professor of Integrated D.
EUR 67,81
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.