Publicado por Springer Nature Singapore, 2022
ISBN 10: 9811975957 ISBN 13: 9789811975950
Idioma: Inglés
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Publicado por Packt Publishing 5/27/2022, 2022
ISBN 10: 1801078076 ISBN 13: 9781801078078
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Añadir al carritoPaperback or Softback. Condición: New. Game Development with Unity for .NET Developers: The ultimate guide to creating games with Unity and Microsoft Game Stack 2.18. Book.
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Publicado por Packt Publishing 2022-05, 2022
ISBN 10: 1801078076 ISBN 13: 9781801078078
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Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1801078076 ISBN 13: 9781801078078
Idioma: Inglés
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Añadir al carritoPaperback. Condición: New. Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.Key FeaturesDiscover solutions to common problems faced by .NET developers while creating games in UnityExplore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive gamesUnderstand how to program with C# code using Unity's built-in modules and add engaging effectsWhat you will learnGet to grips with using the Unity EditorUse C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audioCreate a custom render pipeline in Unity Engine with the latest Scriptable Render PipelineWrite high-performance multithreaded code with the latest DOTS in UnityDiscover the Azure PlayFab Client library for C# in UnityUnderstand how the asset management and serialization system within Unity really worksExplore some of the most commonly used profiler tools in Unity developmentWho this book is forThe book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.
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Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1801078076 ISBN 13: 9781801078078
Idioma: Inglés
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Añadir al carritoPaperback. Condición: New. Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.Key FeaturesDiscover solutions to common problems faced by .NET developers while creating games in UnityExplore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive gamesUnderstand how to program with C# code using Unity's built-in modules and add engaging effectsWhat you will learnGet to grips with using the Unity EditorUse C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audioCreate a custom render pipeline in Unity Engine with the latest Scriptable Render PipelineWrite high-performance multithreaded code with the latest DOTS in UnityDiscover the Azure PlayFab Client library for C# in UnityUnderstand how the asset management and serialization system within Unity really worksExplore some of the most commonly used profiler tools in Unity developmentWho this book is forThe book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Publicado por Springer Nature Singapore, 2022
ISBN 10: 9811975957 ISBN 13: 9789811975950
Idioma: Inglés
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Publicado por Springer Nature Singapore, Springer Nature Singapore, 2022
ISBN 10: 9811975957 ISBN 13: 9789811975950
Idioma: Inglés
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 7th China Conference on Knowledge Graph and Semantic Computing: Knowledge Graph Empowers the Digital Economy, CCKS 2022, in Qinhuangdao, China, August 24-27, 2022.The 15 full papers and 2 short papers included in this book were carefully reviewed and selected from 100 submissions. They were organized in topical sections as follows: knowledge representation and reasoning; knowledge acquisition and knowledge base construction; linked data, knowledge integration, and knowledge graph storage managements; natural language understanding and semantic computing; knowledge graph applications; and knowledge graph open resources.
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Publicado por Springer Nature Singapore, Springer Nature Singapore Nov 2022, 2022
ISBN 10: 9811975957 ISBN 13: 9789811975950
Idioma: Inglés
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -This book constitutes the refereed proceedings of the 7th China Conference on Knowledge Graph and Semantic Computing: Knowledge Graph Empowers the Digital Economy, CCKS 2022, in Qinhuangdao, China, August 24¿27, 2022.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 236 pp. Englisch.
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Publicado por Springer, Berlin|Springer Nature Singapore|People's Publishing House|Springer, 2024
ISBN 10: 9819709555 ISBN 13: 9789819709557
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ISBN 10: 1801078076 ISBN 13: 9781801078078
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Publicado por Springer Nature Singapore Nov 2022, 2022
ISBN 10: 9811975957 ISBN 13: 9789811975950
Idioma: Inglés
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the 7th China Conference on Knowledge Graph and Semantic Computing: Knowledge Graph Empowers the Digital Economy, CCKS 2022, in Qinhuangdao, China, August 24-27, 2022.The 15 full papers and 2 short papers included in this book were carefully reviewed and selected from 100 submissions. They were organized in topical sections as follows: knowledge representation and reasoning; knowledge acquisition and knowledge base construction; linked data, knowledge integration, and knowledge graph storage managements; natural language understanding and semantic computing; knowledge graph applications; and knowledge graph open resources. 236 pp. Englisch.
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.