Virtual Environments ?99: Proceedings of the Eurographics Workshop in Vienna, Austria, May 31?June 1, 1999

ISBN 10: 3211833471 ISBN 13: 9783211833476
Editorial: Springer, 1999
Nuevos Encuadernación de tapa blanda

Librería: Ria Christie Collections, Uxbridge, Reino Unido Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Vendedor de AbeBooks desde 25 de marzo de 2015

Este artículo en concreto ya no está disponible.

Descripción

Descripción:

In. N° de ref. del artículo ria9783211833476_new

Denunciar este artículo

Sinopsis:

The special focus of this volume lies on augmented reality. Problems like real-time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction and interaction techniques in augmented environments are addressed. The papers collected in this book also address levels of detail, distributed environments, systems and applications and interaction techniques.

Reseña del editor: This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques.

"Sobre este título" puede pertenecer a otra edición de este libro.

Detalles bibliográficos

Título: Virtual Environments ?99: Proceedings of the...
Editorial: Springer
Año de publicación: 1999
Encuadernación: Encuadernación de tapa blanda
Condición: New

Los mejores resultados en AbeBooks

Existen otras 4 copia(s) de este libro

Ver todos los resultados de su búsqueda