Video Game Design Composition: Software Design Guide

Ploor, D. Michael

ISBN 10: 1605257710 ISBN 13: 9781605257716
Editorial: Goodheart-Willcox (duplicate of, 2013
Usado paperback

Librería: HPB-Red, Dallas, TX, Estados Unidos de America Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

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Descripción:

Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de ref. del artículo S_261709137

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Sinopsis:

The Software Design Guide (SDG) provides the hands-on application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project.

Each chapter in the SDG is correlated to the textbook chapter. There are several activities for each chapter. The last chapter in the SDG is a capstone project that requires students to apply all of the knowledge acquired in the textbook and SDG. Includes game Engine Software.

Reseña del editor: The Software Design Guide (SDG) provides the hands-on application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project.

Each chapter in the SDG is correlated to the textbook chapter. There are several activities for each chapter. The last chapter in the SDG is a capstone project that requires students to apply all of the knowledge acquired in the textbook and SDG. Includes game Engine Software.

"Sobre este título" puede pertenecer a otra edición de este libro.

Detalles bibliográficos

Título: Video Game Design Composition: Software ...
Editorial: Goodheart-Willcox (duplicate of
Año de publicación: 2013
Encuadernación: paperback
Condición: Good

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Ploor, D. Michael
Publicado por Goodheart-Willcox (duplicate of, 2013
ISBN 10: 1605257710 ISBN 13: 9781605257716
Antiguo o usado paperback

Librería: HPB-Diamond, Dallas, TX, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

paperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_455891445

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