Unreal Engine 5 for Beginners: A step-by-step guide to building your first playable third-person game (Paperback or Softback)
Idioma: inglés
Editorial: Packt Publishing 8/31/2026, 2026
- Tapa blanda
- Nuevo

Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores
Vendedor de IberLibro desde 23 de enero de 2002
Condición: Nuevo
EUR 49,92
Cantidad disponible: 5 disponibles
Añadir al carritoDescripción del artículo del vendedor
Unreal Engine 5 for Beginners: A step-by-step guide to building your first playable third-person game.
N° de ref. del artículo BBS-9781806105915
- Título
- Unreal Engine 5 for Beginners: A step-by-step guide to building your first playable third-person game (Paperback or Softback)
- Autor
- George Li, Zhenyu
- Editorial
- Packt Publishing 8/31/2026
- Año de publicación
- 2026
- Estado
- New
- Tipo de libro
- Book
- Encuadernación
- Paperback or Softback
- Idioma
- inglés
- ISBN 10
- 1806105918
- ISBN 13
- 9781806105915
- Peso del artículo
- 1,98 libras
Learn Unreal Engine 5 step by step with this beginner-friendly guide. Build a playable third-person game while working with Blueprints, AI, UI, cinematics, and packaging for real game projects
Key Features
- Learn Unreal Engine 5 by building a complete third-person game step by step
- Develop gameplay systems using Blueprints without writing code
- Create levels, a player character, AI characters, UI, gameplay, and an opening cutscene through the hands-on project
Book Description
Unreal Engine 5 for Beginners is a hands-on guide designed for aspiring developers, students, and hobbyists with little or no prior experience. Instead of overwhelming technical jargon, it takes a clear, step-by-step approach that helps readers quickly get comfortable with Unreal’s powerful tools.
You’ll begin by installing Unreal Engine, setting up your first project, and exploring the editor to build and light simple levels. As you progress, you’ll learn how to script gameplay with Blueprints, create characters with animations, and set up player inputs for smooth control. Later chapters introduce AI-driven enemies, gameplay rules, and mission objectives that bring your world to life.
The book also covers building user interfaces with UMG, producing cinematic cutscenes using Sequencer, and adding polish with visual and audio effects. Finally, you’ll learn optimization techniques and packaging workflows to prepare your game for distribution.
By the end of this book, you’ll have built a fully playable third-person game and gained a solid foundation in Unreal Engine 5. Whether you want to create interactive 3D experiences, prepare for more advanced projects, or take the first step toward a career in game development, this guide gives you the confidence and skills to begin your journey.
What you will learn
- Set up Unreal Engine and create your first project
- Build and edit game levels using the Level Editor
- Create gameplay logic using Blueprints
- Design and animate player characters
- Implement player input and controls
- Add AI-driven enemies and behaviors
- Build UI, cinematics, and package your game
Who this book is for
This book is for aspiring game developers, students, and hobbyists with little or no Unreal Engine experience. Whether transitioning from another engine or starting fresh, readers will find step-by-step guidance accessible. It also suits artists, designers, and programmers who want to create 3D games, prototypes, or simulations through practical, hands-on examples.
Table of Contents
- Installing Unreal Engine and Creating Your First Game Project
- Building Your First Game World in the Level Editor
- Learning the Basics of Blueprints
- Creating the Player Character
- Handling Player Inputs
- Adding Enemy Characters with AI
- Designing and Implementing the Gameplay Rules
- Creating Cinematics with Sequencer
- Building Game Menus and User Interfaces
- Polishing, Optimizing, and Packaging Your Game
“Sinopsis” puede pertenecer a otra edición de este título.
Acerca del autor
Zhenyu George Li is a veteran software engineer and passionate game developer with over 20 years in the industry. As a Senior Development Software Engineer at Unity, he advances tools and workflows that power modern games. His career spans commercial titles such as Sandbox, Halo Infinite, Magic Arena, Stela, Dead Rising 2, and The Bigs 2. With expertise in engines, AI, graphics, animation, physics, networking, and UI, he brings broad technical depth. George has also taught Unreal Engine, programming, and software engineering at institutions including Vancouver Film School, sharing his knowledge with future developers.
Charles Shih-I Yeh studied computer science at the University of Southern California and began his career in games in the early 2000s. He has built proprietary engines, developed DCC tools to optimize pipelines, and designed gameplay mechanics, multiplayer systems, and tournament services for MMORPGs. Dedicated to education, Charles has lectured on game programming at several universities. He is the author of two game design books and the official Mandarin translator of several well-known programming titles, including Game Programming Gems IV.
Michael Oakes is a Software Development Manager at Unity with nearly a decade in games and 29 years in IT. Based in Calgary, he holds a Master's degree in Computer Science with Games and Graphics Development from the University of Hull. His expertise includes mixed reality design, shader programming, AI, and multiplayer systems. Michael has also contributed as a technical consultant to books such as Unity Learn ML-Agents, Practical AI on the Google Cloud Platform, Unreal Engine 5 Game Development with C++ Scripting, and Practical C++ Game Programming with Data Structures and Algorithms.
“Acerca de” puede pertenecer a otra edición de este título.
BargainBookStores
Grand Rapids, MI, Estados Unidos de America
Vendedor de IberLibro desde 23 de enero de 2002
Tarifas de envío en Estados Unidos de America
| Artículo | De 4 a 10 días hábiles | De 4 a 9 días hábiles |
|---|---|---|
| Primer artículo | EUR 0,00 | EUR 35,40 |
Métodos de pago
Descripción de la tienda
Save up to 90% on your favorite items at BargainBookStores.com! Our 20,000 square foot warehouse in Grand Rapids, Michigan is filled with hundreds of thousands of books and consumer goods, all at the lowest prices! We've been serving internet customers with great deals since 2001. All books ship from Grand Rapids, Michigan. 100% Customer Satisfaction Guaranteed We want to ensure your satisfaction. If you are dissatisfied with your purchase or shopping experience, we would like to hear from you. Please contact us by email: cs@bargainbookstores.com. Please be sure to include your contact information and order number. We do not charge a restocking fee for returns. Your Privacy BargainBookStores.com does not provide, sell or market customer information to other businesses or organizations.…
Especialidad
Out of Print Books, Specializing in Academic and Professional Books, Bargain Books - Save Up to 90% Off Publisher's List Price!, Remainder Books, Store-Wide Range of New Books in all CategoriesInformación empresarial del vendedor
BargainBookStores
3423 Lousma Dr SE
Grand Rapids, MI Estados Unidos de America 49548
Condiciones de venta
BargainBookStores guarantees 100% Customer Satisfaction. We ship worldwide and offer a variety of shipping methods to meet your needs. Please place your order directly via ABEBooks.com. We accept payment by MasterCard and Visa. For more information, contact us by email at cs@bargainbookstores.com. Full contact info is below:
BargainBookStores.com LLC
3423 Lousma Dr SE
Grand Rapids, MI 49548
Derecho al desistimiento
Si es un consumidor, puede rescindir el contrato de acuerdo con lo siguiente. Por consumidor se entiende cualquier persona física que actúe con fines ajenos a su actividad comercial, empresarial, oficio o profesión.
Información sobre el derecho de desistimiento
Derecho legal de desistimiento
Tiene derecho a rescindir este contrato en un plazo de 14 días sin dar ningún motivo.
El periodo de desistimiento vencerá a los 14 días desde que usted, o un tercero que no sea el transportista e indicado por usted, adquiera la posesión física del último bien o del último lote o pieza.
Para ejercer el derecho de desistimiento, complete de forma electrónica y envíe una declaración clara en nuestro sitio web, desde "Mis compras" en "Mi cuenta". Le enviaremos sin demora un acuse de recibo de dicho desistimiento a través de un soporte duradero (por ejemplo, por correo electrónico).
Para cumplir con el plazo de desistimiento, basta con que envíe su comunicación relativa al ejercicio del derecho de desistimiento antes de que venza el periodo de desistimiento.
Efectos del desistimiento
Si rescinde este contrato, le reembolsaremos todos los pagos que hayamos recibido de usted, incluidos los gastos de envío (excepto los gastos adicionales que surjan si elige un tipo de envío que no sea el tipo de envío estándar más económico que ofrecemos).
Podemos hacer una deducción del reembolso por la pérdida de valor de cualquier bien suministrado, si la pérdida es el resultado de una manipulación innecesaria por su parte.
Efectuaremos el reembolso sin demoras indebidas y, a más tardar, 14 días después de que se nos informe de su decisión de rescindir este contrato.
Efectuaremos el reembolso utilizando el mismo medio de pago que utilizó para la transacción inicial, a menos que haya acordado expresamente lo contrario; en cualquier caso, no incurrirá en ningún cargo como resultado de dicho reembolso.
Podremos retener el reembolso hasta que hayamos recibido los bienes o hasta que nos haya presentado una prueba de que los ha devuelto, lo que ocurra primero.
Deberá devolver los bienes o entregarlos a BargainBookStores, Grand Rapids, Michigan, U.S.A., sin demoras indebidas y, en cualquier caso, en un plazo máximo de 14 días a partir del día en que nos comunique su desistimiento del presente contrato. El plazo se cumple si devuelve la mercancía antes de que venza el periodo de 14 días. Tendrá que asumir los gastos directos de devolución de los bienes. Usted solo es responsable de la disminución del valor de los bienes como resultado de una manipulación distinta a la necesaria para establecer la naturaleza, las características y el funcionamiento de los bienes.
Excepciones al derecho de desistimiento
El derecho de desistimiento no se aplica a lo siguiente:
- La entrega de periódicos, diarios o revistas, con la excepción de los contratos de suscripción; y
- El suministro de contenido digital que no se proporcione en un soporte tangible (por ejemplo, en un CD o DVD) si, al hacer el pedido, aceptó que podíamos empezar a entregarlo y que no podría desistir una vez iniciada la entrega.
Condiciones de envío
We will ship to all domestic and most international destinations.
Please note: Shipping times are estimated and are not guaranteed by BargainBookStores.