Unity Games by Tutorials Second Edition

Raywenderlich Com Team, Brian Moakley, Mike Berg, Sean Duffy, Eric Van De Kerckhove, Anthony Uccello

ISBN 10: 1942878354 ISBN 13: 9781942878353
Editorial: Razeware LLC, 2017
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Descripción

Descripción:

: Aprende a crear juegos con el motor de Unity. Este libro te enseñará a crear juegos con Unity, tanto si tienes experiencia en el desarrollo de juegos como si eres un principiante. Al finalizar la lectura de este libro, habrás creado 4 minijuegos completos, modelado tus propios activos de juego e incluso jugado con realidad virtual. Estos juegos incluyen un juego de disparos de doble palanca, un juego de disparos en primera persona, un juego de plataformas 2D y un juego de defensa de torres. Se cubren temas como GameObjects, Componentes, Física, Animación, Sonido, Pathfinding, Interfaz de usuario, Realidad Virtual, Modelado y Publicación. EAN: 9781942878353 Tipo: Libros Categoría: Tecnología|Educación Título: Unity Games by Tutorials Second Edition Autor: Raywenderlich Com Team| Brian Moakley| Mike Berg| Sean Duffy| Eric Van De Kerckhove| Anthony Uccello Editorial: Razeware LLC Idioma: en Páginas: 634 Formato: tapa blanda. N° de ref. del artículo Happ-2024-03-26-349f376c

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Sinopsis:

Learn How to Make Games with the Unity game engine!

Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some game development experience or you are a complete beginner.

By the time you’re finished reading this book, you will have made 4 complete mini-games, modeled your own game assets, and even played with virtual reality! These games include a twin stick shooter, a first person shooter, a 2D platformer, and tower defense game.

Topics Covered in Unity Games by Tutorials:

  • GameObjects: Learn about basic building blocks used to create your game.
  • Components: Customize your GameObjects by the way of components.
  • Physics: Unleash the power of the built-in physics engine.
  • Animation: Learn how to bring your models to life through Unity’s animation system.
  • Sound: Add depth to your games through Unity’s powerful audio tools.
  • Pathfinding: Learn about the pathfinding system to give direction to your monsters.
  • User Interface: Provide custom user interfaces for players to use in your game.
  • Virtual Reality: Convert one of your games to be played in Virtual Reality.
  • Modeling: Learn the basics of Blender and how to create and animate your creations.
  • Publishing: Learn how to export your game to your computer, web, and mobile devices.
  • Unity 2D: A deep walkthrough on Unity’s 2D system.
  • And much more including a C# quick start guide, a Unity API overview, and saving game data!

Reseña del editor:

Learn How to Make Games with the Unity game engine!

Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some game development experience or you are a complete beginner.

By the time you’re finished reading this book, you will have made 4 complete mini-games, modeled your own game assets, and even played with virtual reality! These games include a twin stick shooter, a first person shooter, a 2D platformer, and tower defense game.

Topics Covered in Unity Games by Tutorials:

  • GameObjects: Learn about basic building blocks used to create your game.
  • Components: Customize your GameObjects by the way of components.
  • Physics: Unleash the power of the built-in physics engine.
  • Animation: Learn how to bring your models to life through Unity’s animation system.
  • Sound: Add depth to your games through Unity’s powerful audio tools.
  • Pathfinding: Learn about the pathfinding system to give direction to your monsters.
  • User Interface: Provide custom user interfaces for players to use in your game.
  • Virtual Reality: Convert one of your games to be played in Virtual Reality.
  • Modeling: Learn the basics of Blender and how to create and animate your creations.
  • Publishing: Learn how to export your game to your computer, web, and mobile devices.
  • Unity 2D: A deep walkthrough on Unity’s 2D system.
  • And much more including a C# quick start guide, a Unity API overview, and saving game data!

"Sobre este título" puede pertenecer a otra edición de este libro.

Detalles bibliográficos

Título: Unity Games by Tutorials Second Edition
Editorial: Razeware LLC
Año de publicación: 2017
Encuadernación: Encuadernación de tapa blanda
Condición: Como nuevo
Edición: 2ª Edición

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Uccello, Anthony
Publicado por Razeware LLC, 2017
ISBN 10: 1942878354 ISBN 13: 9781942878353
Antiguo o usado Paperback

Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Nº de ref. del artículo: GOR009157237

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