Unity AR VR by Tutorials (First Edition)

Tutorial Team, Raywenderlich; Alamparambil, Jimmy; Ogle-Barrington, Jonathan; Van Der Kerckhove, Eric; Larson, Matt

ISBN 10: 1942878648 ISBN 13: 9781942878643
Editorial: Razeware LLC, 2019
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Sinopsis:

Learn how to make awesome AR and VR games!

The world of Augmented and Virtual Reality has grown a lot these last few years. Lots of options are available to game developers now. There's the HTC Vive, Oculus Rift, Windows Mixed Reality, ARKit, ARCore and LOTS more! Documentation on these is spread apart and not always easy to find. That's where Unity AR / VR by Tutorials comes in!

Who This Book Is For

This book is for both beginners and intermediate Unity developers interested in AR and VR who already know their way around Unity and have experience with C#.

Topics Covered in Unity AR / VR by Tutorials

  • HTC Vive: Learn how to utilize the HTC Vive in your games.
  • Oculus Rift: Explore the possibilities of the Oculus Rift.
  • VRTK: Learn how to use this framework to share your assets and code between all sorts of different headsets and technologies.
  • ARKit: Discover how you can use ARKit within Unity and create cool AR games.
  • ARCore: Explore the workings of ARCore and how to use it with Unity.
  • Windows Mixed Reality: Learn how t- o use MR to create a virtual pet game from start to finish.
  • And much more! Including discovering all the intricacies of AR and VR in games and creating experiences to impress your friends or colleagues!
  • You can be sure that after reading this book, you'll be ready to start on any AR or VR project you have in mind!

    Reseña del editor:

    Learn how to make awesome AR and VR games!

    The world of Augmented and Virtual Reality has grown a lot these last few years. Lots of options are available to game developers now. There's the HTC Vive, Oculus Rift, Windows Mixed Reality, ARKit, ARCore and LOTS more! Documentation on these is spread apart and not always easy to find. That's where Unity AR / VR by Tutorials comes in!

    Who This Book Is For

    This book is for both beginners and intermediate Unity developers interested in AR and VR who already know their way around Unity and have experience with C#.

    Topics Covered in Unity AR / VR by Tutorials

  • HTC Vive: Learn how to utilize the HTC Vive in your games.
  • Oculus Rift: Explore the possibilities of the Oculus Rift.
  • VRTK: Learn how to use this framework to share your assets and code between all sorts of different headsets and technologies.
  • ARKit: Discover how you can use ARKit within Unity and create cool AR games.
  • ARCore: Explore the workings of ARCore and how to use it with Unity.
  • Windows Mixed Reality: Learn how t- o use MR to create a virtual pet game from start to finish.
  • And much more! Including discovering all the intricacies of AR and VR in games and creating experiences to impress your friends or colleagues!
  • You can be sure that after reading this book, you'll be ready to start on any AR or VR project you have in mind!

    "Sobre este título" puede pertenecer a otra edición de este libro.

    Detalles bibliográficos

    Título: Unity AR VR by Tutorials (First Edition)
    Editorial: Razeware LLC
    Año de publicación: 2019
    Encuadernación: Encuadernación de tapa blanda
    Condición: Good

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    raywenderlich Tutorial Team
    Publicado por Razeware LLC, 2019
    ISBN 10: 1942878648 ISBN 13: 9781942878643
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    Imagen de archivo

    raywenderlich Tutorial Team
    Publicado por Razeware LLC, 2019
    ISBN 10: 1942878648 ISBN 13: 9781942878643
    Nuevo Paperback

    Librería: Revaluation Books, Exeter, Reino Unido

    Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

    Paperback. Condición: Brand New. 550 pages. 9.25x7.50x1.24 inches. In Stock. Nº de ref. del artículo: zk1942878648

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