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Ultimate Character Concepts (Ultimate Rulebooks (d20))

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ISBN 10: 1904577814 / ISBN 13: 9781904577812
Editorial: Mongoose Publishing, 1999
Condición: Very Good Encuadernación de tapa dura
Librería: Noble Knight Games (Janesville, WI, Estados Unidos de America)

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Mongoose Publishing Ultimate Rulebooks (d20) Ultimate Character Concepts (VG+/NM) Manufacturer: Mongoose Publishing Product Line: Ultimate Rulebooks (d20) Type: Hardcover Code: MGP9011 Copyright Date: 2004 Page Count: 256 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Character concepts were developed by Mongoose Publishing in the Quintessential range of books, designed to help players flesh out their characters with a fresh range of options that could be applied to any class or race in the d20 game. They represent a vital step in character creation that every roleplayer confronts, often time and again: Where does my character come from? Without character concepts, every fighter would be much the same, even with feats and skills allowing for some customization. But what about the unique backgrounds that fantasy characters always seem to have? Not all monks are trained purely in the usual special weapons – others have entirely different training and this could now be fully reflected in choosing the relevant character concept. Character concepts are not simply about adding to a character’s abilities. In many respects they are the character; or at least the germ of that character. Even the Man With No Name, a mysterious drifter who saves whole towns from evil, has a nugget of character that statistics and skills cannot quite capture. He is not just another renegade who can fight – as soon as he walks into play, everyone knows he has a unique, if shrouded, background. This is the core of the character concept, the reason for their success, for they are the starting point of an adventure. Even before the characters meet, each can have a core vision and attitude from the very beginning of play. Character concepts are about roleplaying – the only reason for the benefits and penalties given in every case is to properly flesh out how these particular individuals would be slightly – or substantially – different from others of their kin. This book classifies nearly 300 character concepts into the eight categories, though there is a great deal of overlapping apparent as many different races or classes can approach concepts in many different manners. General Character Concepts detail all the backgrounds that can be chosen by any class or race; it is merely a matter of choice. The Way of the Warrior concentrates on martial and exceptionally physical concepts, often best for those who wish to get down and dirty with their characters as often as possible. Secrets of the Arcane details the numerous wizardly, sorcerous or exceptionally scholarly backgrounds available to characters. The Power of Faith deals with devout or sanctified characters, not only paladins and clerics, but also other classes that can also show a streak of holy – or unholy – power. By Wits and Skill is the section for all characters who rely on finesse and subtlety rather than brute force, containing personal histories of thieves, aristocrats and businessmen. Mind over Matter is the section for psionic characters and specific places and personalities they can represent, whether as escapees from psychic slavers or the result of a fiendish experiment. Racially Specific Character Concepts is the section for character concepts that are indelibly linked with a single race, and may only be taken by that race – unique backgrounds for all the core races and more. Finally, Special Character Concepts deal with some of the more specialized classes – the witch, the chaos mage, the samurai – and their own varied histories, as well as a few entirely unique options for staring characters. Ultimate Character Concepts is the eleventh volume of the Ultimate series, compiling the best charac. N° de ref. de la librería 2148024427

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Detalles bibliográficos

Título: Ultimate Character Concepts (Ultimate ...

Editorial: Mongoose Publishing

Año de publicación: 1999

Encuadernación: Hardcover

Condición del libro:Very Good

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The Ultimate Character Concepts is a giant 256 page hardback compiling and expanding upon the most popular character concepts, creation options and customization ideas that have appeared in d20 supplements since the game system was released, all brought up to date to be fully-compatible with the 3.5 revision. Following on from Ultimate Prestige Classes, Ultimate Feats, and Ultimate Equipment, this volume brings together the wealth of knowledge in the d20 industry to present a core selection of the most popular character concepts yet released for the game.

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Noble Knight Games WWW.NOBLEKNIGHT.COM "Where the Out-of-Print is Available Again" Noble Knight Games offers over 100,000 RPG's, Magic Cards, Board & Wargames, Miniatures, Novels and other gaming items for sale. We specialize in out-of- print items, but also a HUGE selection of new items at a discount from retail prices. We believe strongly in customer service and stand behind every sale 100%. We accept Visa, Mastercard, American Express, Paypal, as well as deliver worldwide. Noble Knight Games also buys and TRADES for used, new and rare games and gaming items of all kinds. Contact our customer service and ask to be put on our mailing list for instant notification of new items for sale, special offers, etc. If you coming through Wisconsin, visit our brick and mortar shop! Noble Knight Games has been in business online and locally since 1997!

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